Idle Realms: Rise
by TessaroApps
Media
Idle Realms: Rise uses authentic D&D 5th Edition rules and monsters to create a deep idle RPG where you delegate combat, gathering, and crafting across fifteen skills while offline for up to 24 hours. Character building matters through six classes, multiple subclasses, three combat styles, and varied alignments, with boss fights and dungeons requiring genuine preparation rather than just time investment. This suits players who want substantial progression systems and real build diversity without paying for power or loot boxes.
About this game
Idle Realms: Rise is an auto-battle idle RPG built on real Dungeons & Dragons 5th Edition rules — 188 monsters, 147 magic items, nine zones from CR 0 to CR 55+, all pulled from the official open-licensed D&D ruleset. If you've played Melvor Idle, you already know the shape: pick a skill, let it run, come back stronger. We just swapped the setting for a real D&D world.
WHY YOU'LL KEEP COMING BACK
- Real offline progress — up to 24 hours of combat, gathering and crafting happen even with the app closed.
- 15 non-combat skills: Mining, Woodcutting, Fishing, Hunting, Smithing, Fletching, Runecrafting, Cooking, Farming, Thieving, Herblore, Summoning, Astrology, Agility, Firemaking, and your own Township that grows on its own.
- 6 classes and 12 subclasses, 3 combat styles (Melee, Ranged, Magic), 8 schools of magic, 9 alignments — real build variety, not a single "best" path.
- Boss fights, full zone Dungeons, a Goblin Raid mini-game, Mastery per item, an Equipment Triangle, weapon Special Attacks, collectible Pets, Achievements, and Rebirth for endless post-max-level progression.
- Danger is real: damage varies per hit, so gear and preparation actually matter — but nothing here punishes you for playing idle.
- World and country leaderboards for boss-kill times, if you want to compare yourself to other players.
WE WILL NEVER SELL POWER
No skill, zone, class, or boss is ever locked behind payment. No loot boxes, no gacha, no ads — full stop. Every optional purchase is cosmetic or convenience (themes, pet skins, avatar frames) and never changes what you can do in a fair fight. This is a permanent rule, not a launch promise.
Built entirely on the D&D 5e SRD under Creative Commons (CC-BY-4.0) — real monster stat blocks, real magic items, real spells.
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