Media
Bills Must Be Paid pairs active tapping with roguelike progression. You smash piggy banks within stamina windows to generate income, pay off mounting bills to unlock permanent perks, then bankrupt and restart with legacy currency spent on hand upgrades and skill tree investments. The appeal lies in balancing immediate cash needs against long-term optimization through weapon variety, ability unlocks, and strategic upgrade paths.
About this game
Bills Must Be Paid is an active incremental game about paying your bills by smashing piggy banks.
Smash Piggy Banks
Smashing costs stamina. When your hand is getting tired the run is over.
Pay your bills
Bills show up. If you ignore them, bankruptcy will be your destiny. Pay them off to unlock perks that help you pay back your bills even faster.
Paying bills also gives you legacy points which you can spend on rings and bracelets to upgrade your hand after declaring bankruptcy.
Different piggy types
New types to discover. Some run away, some are too lazy to move, and others carry all the black money you never had :P...
Random loot
Piggies spawn random loot
You never know which one is holding the most, or do you?
Upgrades
A skill tree with multiple paths. Improve your grip strength, get addicted to caffeine, hit the gym, pump up your wrist, get more lucky, unlock abilities like rock rain, electrify your hammer, and more.
Different Hammers
Unlock different types of hammer. Some have higher crit chance and smaller radius, while others are super fast with big radius and less damage. Choose the one that better fits your own playstyle.
Collect rare coins
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