Archmage Idle
by TopCog
Media
Archmage Idle layers interconnected skill trees across combat, resource production, and support systems—training wizards in Attunement and Summoning while maintaining supply chains through Alchemy, Runecrafting, and Mercantile. Your recruits battle across an elemental hex map as you manage everything from the Runic Cauldron to the Bazaar, with hundreds of collectable items fueling both progression and warfare. It's designed for players who want deep systems that reward long-term planning and offline engagement.
About this game
Train Skills. Recruit Wizards. Conquer Foes.
An idle/incremental RPG with deeply interconnected skills. Your skills feed the frontlines: Attunement, Summoning, and Sigilry power your wizards as they fight across an elemental hex map. Your skills feed the supply lines: Research, Runecrafting, Alchemy, Mercantile, and Scavenging keep the resources flowing. And skills you won't find anywhere else, like Chronomancy, Diplomacy, and Appraisal, tie it all together.
Burn Runes in the Runic Cauldron. Train wizards at the Academy. Sell surplus goods on the Bazaar. Collect hundreds of items that fuel both your skilling and your combat.
Your guild keeps working while you're offline.
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