BIOTOMATA
on galaxy.click
BIOTOMATA blends incremental progression with active combat and strategic decision-making in a sci-fi setting. You manage upgrades, unlock movesets, and engage in battles against increasingly tough enemies, with options to automate repetitive tasks or push for optimization. The game rewards both idle players content watching numbers grow and strategists fine-tuning builds across multiple playthroughs with its prestige-like ending system.
About this game
Deep beneath, a chrysalis stirs... BIOTOMATA is a semi-active, sci-fi themed incremental with elements of strategy and story.
***NOTE: KINDLY PLAY ON EXPAND/FULLSCREEN MODE, as this game is designed to take up most of the screen height! (Or not, if you enjoy your current aspect ratio, lol)***
**For new players:**
I hope you'll enjoy the game! :D
**For returning players:**
Welcome back! Many new QoL updates have been added since the first launch, including:
- Endgame balancing: You now get more Embers to spend with each unlocked ending! A "Challenge Mode" toggle is added to settings to revert back to the original, more strategy-oriented balancing. This change is made to hopefully accommodate both the "I love numbers go up and becoming OP!" crowd and the "I love strategy in incrementals!" crowd <3
- Additional 25K starting mutagen upon reaching level 35 as an extra boost to ending hunters.
- New "Decimate" mechanic. One-shot enemies with 4x less combined stats than you with a single button click.
- "Auto-Decimate" option in settings to effectively reduce decimation to 0 clicks.
- Auto-use combat moves when ready by long-holding the move icon. (Should reduce early-game repetitiveness)
- Added settings option to show combat and reset formulas.
- Three moveset loadout slots! (Old moveset will need to be reassigned to account for new save structure, apologies in advance!)
- Instead of repeat clicks, you can now long hold the upgrade button to continuously spend Biomatter.
- "Double click to mutate" now has a minor confirmation prompt.
- Chrysalis now has icons which indicate which upgrades have been unlocked since last view.
- On mobile, scroll position of the cascade screen is now saved.
- Status effect tooltips on Moveset description screen.
- Info screen with updated credits.
I also hope you'll enjoy the game! :D
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