A Dungeon Is You - Demo
on galaxy.click
You play as a dungeon core managing defenses against raider waves, collecting mana to upgrade your core and summon minions in this early-stage incremental game. The core loop involves defeating attackers, earning resources, and investing in upgrades across multiple dungeons while idle calculations progress in the background. It appeals to players who enjoy incremental progression mechanics blended with basic tower defense and RPG elements.
About this game
The game will freeze for a second in two moments to load shaders.
This will be fixed, thank you for understanding.
**Please Wishlist**
If you like where I am going with this and would like to be notified when the game releases, please wishlist A Dungeon Is You on Steam:
https://store.steampowered.com/app/2944490/A_Dungeon_Is_You/
THIS IS AN EARLY BUILD
Thank you for showing interest in "A Dungeon Is You".
This is an early build, thank you for your patience in regards to bugs etc.
Please let me know your thoughts via the discussion bord here, on my discord or on reddit.
The game saves every 2 minutes and on exit (hopefully) and auto loads on start.
Cookies have to be enabled for saving/loading to work.
Game will pause if page is not active.
Description
Oh no, you got hit by a truck and died.
Fortunately you have been reincarnated as a dungeon core!
All you want is to grow stronger and expand your dungeon.
A Dungeon Is You is a modern incremental tower defense game.
Features
Over a 100 waves. (~40 in demo, more are unreachable)
4 different attacker types. (2 in demo)
5 different defender types + your core. (2 in demo)
Unlock different defenders and systems every 10 waves.
Freely design your own dungeon (maze) by placing floor and wall tiles.
Upgrade your mobs and cores, incremental style.
ARPG Like Items + Gridventory : attackers drop "idols" of different shape and rarity with 1-4 stats on them which have to be rotated on arranged on an upgradable grid.
Salvage Idols do upgrade drop rates, rarity chances and more.
Attunement system: A more traditional incremental system where "generator 2" creates "generator 1" etc. -> Spend essence from the attunement system to upgrade a large skill tree. (not in demo)
Expeditions: Send defenders that don't fit in your dungeon on expeditions to bring back ressource which you can refine into powerful artifacts to further boost your dungeon. (not in demo)
No resets, no prestige! Just constant wave destruction and upgrades!
Please Wishlist
If you like where I am going with this and would like to be notified when the game releases, please wishlist A Dungeon Is You on Steam:
https://store.steampowered.com/app/2944490/A_Dungeon_Is_You/
Discord: https://discord.gg/UUZd8ZTrvR
Similar games
Developer of this game? Add an IdleDB badge to your site