Five Versions At An Incremental quattro
on galaxy.click
Five Versions At An Incremental quattro is an incremental game that layers narrative discovery with resource progression. Players manage entities like Dave and a mysterious blue square across multiple stages, with each character producing distinct audio cues as they move closer to a central door. The game rewards careful observation of both visual and audio details while engaging with traditional idle mechanics, making it appealing to players who enjoy environmental storytelling alongside steady numeric growth.
About this game
Please do look at the notes for each screen on version 1 to know how to play the game and have a better experience :DD
(Incremental part can be brought up using the arrow on the bottom of the screen when youre on the desk screen)
Each entity sound cue: (if you want you can try to figure it out yourself)
1. Dave (stickman in balcony): ||Very faint floor creak sound. (plays on every stage he is on and gets louder the closer he is to the door)||
2. [BLUE] (square thing in right door): ||Small giggle sound. (plays on every stage and gets louder the closer it is to the door)||
3. Platinum schnitczel (schnitczel in the computer): ||Coin drop sound.||
4. Fish (fish): ||Water splash.||
(be warned that some sound cues can prevent you from hearing other sound cues)
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