Hordes
on galaxy.click
Hordes is a pixel-art survivor roguelike where you navigate endless waves of enemies by kiting through shrinking arenas while building a deck of cards that define your loadout and synergies. Each run climaxes with a boss fight that opens a chase sequence, and you unlock permanent upgrades through currency earned from death itself, encouraging repeated attempts. The core appeal lies in mastering movement patterns, experimenting with different card combinations across four characters, and incrementally scaling your power through a 48-item progression shop.
About this game
HORDES is a pixel-art survivor game about managing a squeeze. Waves pour in and keep getting heavier, and staying alive is all movement: cutting through gaps, dragging a horde behind you, making a shrinking arena work in your favour. Level up and you draft a card. Kill the boss and a portal opens. It is the same fight every time and it keeps rewarding you for learning it.
Your build is a deck of playing cards: rank is rarity, suit is family, the combos are the face cards, and the jokers are the ones everybody chases. You pick your weapons before the run, and you have to go find them. Turn up the heat and the rewards get richer. Take the portal and the game flips side-on for the escape, a minute of running for your life with three pursuers minimum at your heels matching your speed, every pit a chance to watch them drop. Four characters play it differently, a 48-item shop gives you a long climb, and death always pays, because what you bank becomes the upgrades that make the next run meaner.
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