CueChaos
on galaxy.click
Cue Chaos begins as a straightforward pool game—sink balls, earn coins, buy better cues—then spirals into controlled chaos as you unlock multiple cues, oversized tables, black holes, and physics-defying upgrades. The game uses three prestige layers (Chalk, Trophies, Matter) that each reset your progress while unlocking new upgrade paths and mechanics. With 58 upgrades across four currencies and a genuine ending around the 2-3 hour mark, it appeals to players who enjoy watching a simple loop evolve into something absurd through incremental systems.
About this game
One cue. One table. Fifteen balls that are worth almost nothing.
Cue Chaos starts as a quiet, honest game of pool: the cue lines up a shot, a ball drops,
you get a coin. Then you buy a faster cue. Then a second cue. Then the table decides it
can hold forty balls at once, and the pockets start pulling, and something opens a black
hole in the middle of the felt, and you are no longer really playing pool.
**Real physics, all the way down.** Every ball rolls, slides and carries spin. Shots are
aimed through a ghost ball, banked off the cushions and combo'd into each other â the
chaos on screen is a simulation, not an animation.
**Three layers of reset.** Rack the table for Chalk, trade whole runs for Trophies, and
finally break the table down into Matter. Each layer opens its own branch of the tree and
changes what the next run even looks like.
**58 upgrades** across four currencies, from "slightly better cue tip" to things that
should not be legal on a pool table.
**Two to three hours** to the ending, and it is a real ending.
Similar games
Developer of this game? Add an IdleDB badge to your site