Version 1.1.3 (94) Boss
5 days ago- New Boss System: You now accumulate Boss EXP to challenge bosses.
- Players also earn Boss EXP every second, up to a maximum of 1 hour of accumulated progress.
- Defeating bosses now unlocks specific game content.
- Every 1,000 Training Levels, the main hero changes armor (up to Level 5,000).
- New Statistics Screen displaying overall game information (currently in development).
- New Monsterpedia with information about every monster.
Changes
- Due to the new Boss and progression systems, several Relics and Card effects have been adjusted:
- Zombie with Shirt Card: Craft x10 now increases Tap Critical Chance.
- Red Mushroom Card: Craft x100 now increases Expedition Boss duration.
- Yellow Kobold Card: Craft x1000 now grants a chance to summon two Elite Monsters.
- Free Craft Chance Relic now increases Tap Damage against the Portal Boss.
- Sell Value Increase Relic now grants Coins when Rebirthing.
- Craft x3 Chance Relic now increases the number of Fireballs during Fire Rain.
- Boss Cooldown Relic now reduces the Boss EXP required to challenge a Boss.
- Sell x100 Chance Relic now increases the maximum Hero Training Level.
- Crafted items now have higher selling prices and become available for purchase after unlocking their corresponding raw materials.
Fixes
- General bug fixes.
- Layout improvements and fixes.
- Save system improvements for multi-account and multi-device players.
Improvements
- Improved feedback when playing without an internet connection.
- Enhanced anti-cheat system robustness.
Balance
- Boss health balance adjustments.