Version 1.14.1024
8 days ago- Ending sequence and special credits
- Brand-new Volume VIII soundtrack
- Level-up animations on power-ups
- General audio and deep interface polish
by Banshee Technologies S.L.
Start with a single paperclip and tap to build an empire across seven products, from basic wire goods to hardware shop staples. Each item follows its own production cycle with manual tapping, automation upgrades, and hireable staff that compound your income. When you've maxed out a cycle, renovate your shop to reset products while keeping reputation multipliers, then scale up again with bigger numbers—a prestige loop disguised as small-business growth.
Welcome to Paperclip Empire, an idle incremental about the slow art of turning nothing into everything.
You weren't built for customer service. Your last boss called you something you don't understand but... You took it as a compliment.
Rent was due on Friday. You needed an idea. Any idea.
It wasn't a scientific breakthrough. It was barely an idea. It was a bent piece of wire. And it was enough.
Start with a single paper clip and tap a button. Build automation. Hire staff. Unlock new products, scissors, adhesive tape, wood glue, screws, nails, hammers. Each one is a small mini-game with its own production cycle, prices, and upgrades. Stack them together and watch the cash compound.
When you've squeezed all you can out of one cycle, RENOVATE THE SHOP: reset your products, keep a permanent reputation multiplier, and start over with a head start. The numbers get bigger every loop.
— Hand-illustrated patent-manual aesthetic. Warm aged paper, blueprint blue, vermilion ink. No flat icons, no gradient slop.
— 7 products spanning two eras: from a garage to a neighborhood hardware shop.
— Three production stages per product: manual taps, automation, and staffed by employees with hireable multipliers and ×2 milestones at 5, 10 and 15 hires.
— Random events that pause production: breakdowns, inspectors, theft. Pay to skip or wait it out. And positive ones too (big orders, windfalls, viral posts) that you can claim for instant cash before the window closes.
— Smooth, native progress bars. Page-turn transitions between cinematic scenes. Tap haptics calibrated to feel like a real mechanical counter.
— An original cinematic intro and lore. An original in-game soundtrack. Sound effects with pitch variation so the loop never feels repetitive.
— Cloud-free. No account. No login. No tracking. All progress saved locally on your device.
— Offline progress: while you're away, your shop keeps earning. Capped at 1 hour by default, 24 hours with optional VIP.
All purchases are completely optional. The full game is finishable without spending a single cent, IAPs only accelerate or extend it.
— Autopress Basic / Steady / Rapid: hold the tap button and the game taps for you at 1, 3 or 5 taps per second. Quick taps still work normally; hold is the autopress.
— VIP Offline: extends offline progress cap from 60 minutes to 24 hours.
— Instant Boost 1 Hour / 1 Day: instantly deposit the cash you would have earned over that span, calculated from your current production. The shop shows you the exact amount before you decide.
NO ADS. NO ACCOUNT.
You won't see a single ad. You won't be asked to sign in. We don't collect analytics about you, we don't track you across the internet, we don't sell anything you do in the app. The whole game runs on your phone.
Privacy Policy: https://www.banshee.pro/paperclipempire/privacy/
Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Release notes come from the App Store.
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