One More Floor
by Joshua Myers
Media
One More Floor is a dungeon-crawler where you tap to fight descending floors while managing risk versus reward. Your greed meter multiplies loot gains the further you push, but death forfeits all unbanked earnings—forcing constant decisions about whether to cash out or venture deeper. Eight rotating heroes with distinct playstyles, boss encounters with reactive mechanics, and prestige systems keep runs fresh for players who enjoy high-stakes roguelike tension wrapped in accessible combat.
About this game
ONE MORE FLOOR — just one more...
A dungeon-climbing RPG built on one irresistible question: **how greedy do you dare to be?**
Tap to fight your way down. Every floor you clear without resting cranks your GREED — fatter gold, better loot. But everything you earn is AT RISK until you bank it at a camp. Die, and it's gone. Push too far and lose it all… or play it safe and miss the big haul.
Just. One. More. Floor.
ACTIVE COMBAT — Tap to strike, dodge telegraphed heavy attacks, and unleash each hero's signature ability. Or flip on Auto and let it ride.
PUSH YOUR LUCK — The deeper you go, the richer the rewards — and the more you stand to lose.
EIGHT HEROES — From the glass-cannon Wizard to the unkillable Knight Templar, each plays differently. Retire heroes to build a dynasty across runs.
BOSS FIGHTS — Bosses enrage at low health, raise shields, and heal. Read them and time your strikes.
DEEP LOOT — Five rarities, set bonuses, and gear that scales as you descend.
OFFLINE PROGRESS — Your hero keeps farming while you're away.
PRESTIGE — Reset for permanent power and climb even higher.
Free to play. How deep will you get?
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