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Crafting Idle Clicker

Crafting Idle Clicker

by Bling Bling Games GmbH

★ 47%
Price Free
Avg Players 50
Reviews 802
Released Jun 4, 2020
AutomationCasualClickerFree To Play
Offline progress

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Build a multi-tier production chain where raw materials transform into progressively valuable goods through crafting, selling, and refinement. The game automates income through idle mechanics and worker management, appealing to players who enjoy watching supply chains scale. Be aware that progression heavily incentivizes paid currency, with aggressive monetization mechanics affecting the core experience.

About this game

Players, last 69 days

Peak 62 · Low 38

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 143 hrs
An interesting game with a well-planned system of crafting. You create raw materials, then use those raw materials to create products, which can either be sold or (in some cases) refined into still more advanced products. Nice.

Unfortunately, the game is buggy and heavily involved in micro-transactions. Virtually everything in the game, including daily rewards, features requests for diamonds to either access the option or speed it up. Annoying, but not unusual for a free-to-play game. What eventually made me stop playing was the fact that the game is not very reliable about saving your progress. I quit after I spent all weekend working on an event to earn the event rewards, only to log in on Monday and find out that the game had not recorded any of it and I had wasted my entire weekend (and yes, I had manually saved prior to logging off). So thanks, but no thanks.
225 found helpful Steam ↗
▼ Not recommended 26 hrs
The monetisation is way too aggressive for a non-competitive F2P game; it's always right in your face, begging you, pestering you, pleading with you for your money. The ingame currency (diamonds) is absurdly over-priced, because while I'm willing to throw a few bucks at a singleplayer F2P games, for like 10$ you get virtually nothing that is of any worth. At the same time the game is super stingy with free rewards.

It's not a game with monetisation, it's a money milking scheme very poorly disguised as a game.
95 found helpful Steam ↗
▼ Not recommended 2 hrs
Could have been a good game, but....

Dev introduced a stupid mechanic. The clicker window closes automatically every 1 minute to prevent you from using a auto clicker for too long trying to force you to spend $$$$. Initially I thought is was a bug, so left the window open and it closed a minute later. This forces you to baby sit the game into infinity.

Everything is locked behind over priced pay walls with in game pop-ups.
46 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Update 9.3.2

5 days ago
- Polish: Performance improved. We keep working on improving your experience! Check out our Discord for additional info!

Update 9.3.1

17 days ago
- Polish: Performance improved. We keep working on improving your experience! Check out our Discord for additional info!

Version 9.3: Player Showcases

19 days ago
- New: Player Showcases – Build custom showcases with widgets to show off your Blueprints, stats, and workshops.- New: Feed & Comparison – Share showcases to the live feed, share direct links, and compare stats with others.- New: Showcase Gifting – Send items as gifts to other players while browsing their showcases.- New: Artifact Pass Packs – Stock up on Silver & Gold Passes to activate later or send as gifts!

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

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