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Beyond Mankind: The Awakening

Beyond Mankind: The Awakening

by Unknown

★ 45%
Price $19.99
Avg Players 0
Reviews 113
Released Aug 31, 2021
ActionAction RPGAdventureAtmospheric
View on Steam ↗

What players are saying

▼ Not recommended 0 hrs
Unfortunately I requested a refund for this game within an hour. I was really looking forward to it, so I wanted to like it, and thus feel quite disappointed that I had to ask for my money back. But the bottom line is that the game feels like one of those asset flip titles that get more or less universally panned.

Nearly all aspects of the presentation are mediocre to bad. The shooting is bland and lifeless, with underwhelming gun sounds and effects and little sense of impact on enemies--this alone is typically a dealbreaker for me with FPS games. If shooting doesn't feel right in a game that's primarily about shooting stuff, you've got a big problem. (Yes, I know that there are RPG elements in this game too, but they seem to be little more than a way of adding a bit of complexity to what would otherwise be a fairly standard run-and-gunner.) The animations in general are of really low quality (for example, when watching enemies move toward you, their movement looks very floaty, as if they aren't quite in contact with the ground or floor that they're moving along). In light of the trailers and the small amount of time that I played, enemy designs seem to be uninspired--the enemies are mostly large-sized mundane creatures (such as rats and spiders) that all slowly and unthinkingly lumber toward you on a straight line. This doesn't make for fun or exciting combat. The voice actors seem reasonably competent (maybe), but the scripts they were given to work with are so poorly done that they ended up sounding awful, and, in any case, I couldn't help but wince at the lines (and hackneyed tropes). The best I can say about the game's aesthetic is that it reminds me of FEAR (2005), but it's sadly without the awesome animations, sound effects, particle effects, etc., that made FEAR such a great-looking and sounding game.

The developers have made some odd choices, such as filling buildings with "stuck" doors that you need to hit or shoot at to open. Hitting them doesn't seem to work very well unless you're crouched, even though the knife or fists clearly contact the right spot while standing. Once in a while this wouldn't be a problem, but the constant "stuck" doors and hit-to-open mechanic are just tedious and silly. The devs also seem to like making the player run around and find passwords a lot in order to progress, which is about as boring as gameplay gets.

I found many indications of careless work on the game, even having barely played it. When a save is loaded, the screen is black and some white text briefly appears in the lower right-hand corner, giving the time and location (and maybe some other info that I paid so little attention to I forgot it). If you happen to click the left mouse button while this screen is up, your character will start shooting. Obviously this shouldn't be possible, the character shouldn't be active at that point, which suggests a lack of attention to detail on the part of the developers. Also, whether you punch or use a knife on an object, it seems that the same bright orange scratches always appear on it, regardless of the object. Why does punching a steel terminal leave it with bright orange scratches? I started punching a cardboard box at one point and bright orange scratches appeared *around* the box, floating in the air near it, rather than being *on* the box. When I stood up from the crouched position where I was punching the box, the scratches suddenly vanished. Also, when I smashed wooden boxes, sometimes bits of broken wood would be left behind, but other times wouldn't be. If a swinging door makes contact with your character, it will push him along the ground until fully open. I had to go through some doors that swing out at my character, shoving him out of the way in an awkward and immersion-breaking fashion--how did no one notice this ridiculous feature of the game before release? On a related note, NPCs seem able to jam you against a doorframe in a glitchy fashion as they stupidly try to push through the same opening you're moving through. A final bit of jank: at one point when I loaded a save, the only door into the room that I was in, which I had necessarily opened to get in the room, was closed and "stuck" again, as if I'd never opened it. Was this game barely playtested?

With respect to the story, I was given nothing to interest me. It seems to be a generic "a catastrophe happened, humanity is in peril, blah blah save the world" narrative, with the only twist that you seemingly have the option of being a bad guy who betrays mankind.

On the whole, the game is at best dull, and much more likely flat-out bad. It is maybe worth $3-5, max. If the developers want this game to succeed, I strongly suspect that they'd have to pull it from the Steam store for some time and radically overhaul it to give it any chance.
153 found helpful Steam ↗
▼ Not recommended 5 hrs
TL;DR World building is nice, story is hard to follow and multiple game mechanics are broken at the moment. The devs are the only thing that keeps me interested, as I like their previous work.

Running on Ryzen 9 5950X and RTX 3090 and the game doesn't run as well as it does in the preview videos.

Edit: Almost everything in the preview images and videos is taken from the first hour-two of the game, as if they were aware of issues with the game after that point. I want to say that is just paranoia, but I'm not 100% sure it is.

After seeing Brytenwalda is the dev I bought the game. With more hours than most reviews I can say that, like others, this game is not ready. Character progression is lost frequently between loading, simply unable to invest in skills once that happens. The game also frequently fails to trigger events that should happen, reloading will sometimes fix this. The auto save screwed me over, making me loose an hour of progress because I forgot to save manually for a bit. The janky combat doesn't help when, on normal, you can only take about 3-4 shots at most and they usually come quickly in groups of more than one or two enemies. The story is also all over the place, but the actual world and world building are done well for what I could get to play. Don't really want to play until at least the progression and event triggers are fixed, and the combat either needs to be overhauled or the difficulty needs to be tweaked.
67 found helpful Steam ↗
▼ Not recommended 0 hrs
It looks like something from 2005 and runs like absolute garbage. It has some charm, but the frame rate and absolutely ridiculous mouse acceleration completely killed it for me.
35 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Beyond Mankind joins the Steam Summer Sale with a historic discount!

1048 days ago
Beyond Mankind joins the Steam Summer Sale with a discount of 85% never seen before. Now is the best to get it and save humanity! Inspired by the classics of the genre from the early 2000s, Beyond Mankind will take you join the ranks of the H.O.P.E. organization, who is trying to go back to Earth in the year 2121 after it was completely devastated by a bloody war and a nuclear Winter. Discover the secrets behind this project and recover your home for the human species. With FPS, survival and RPG mechanics, as well as a complex dialogue system and decisions that will change the course of your story, Beyond Mankind offers you an adventure like no other. Don't wait any longer to join H.O.P.E. and embark on this epic tale! https://store.steampowered.com/app/1301590/Beyond_Mankind_The_Awakening/

Join H.O.P.E. for the Steam Spring Sale!

1153 days ago
Grab your weapons and prepare to fight alongside H.O.P.E. for the Steam Spring Sale. Explore a postapocalyptic Earth where humankind can no longer live, and find a way to save the species. But you will uncover some dark secrets on the way... Are you ready to face the truth and make your decision? Beyond Mankind is an ARPG that features survival elements, FPS elements and also has a complex dialogue system that will allow you to build relationships with different characters. Create your own path and make your decisions as you try to survive a nuclear winter and an Earth infested with fearsome creatures. Beyond Mankind is available for Windows and Linux, and is playable on Steam Deck. We also have a demo available if you want to give it a try before buying it. Don't miss out on it! https://store.steampowered.com/app/1301590/Beyond_Mankind_The_Awakening/

Beyond Mankind joins the Steam Winter Sale

1237 days ago
Hi, H.O.P.E. soldiers! Here at Brytenwalda we want to wish you happy holidays! And we want to do so by joining the Steam Winter Sale with an 80% discount. Nothing like getting an indie game or gifting one during this season! Join us now in our adventure! The year is 2121 and humankind has been forced to live in space colonies. It's your turn to fight alongside H.O.P.E. and retake Earth to save the human species! But you might discover some uncomfortable truths along the way... Beyond Mankind is a postapocalyptic ARPG that pays homage to the classics of the genre of the early 2000s. Don't miss it! https://store.steampowered.com/app/1301590/Beyond_Mankind_The_Awakening/

Posts come from Steam's official announcements feed.

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