A clicker game centered on using nuclear weapons to combat COVID-19. The core loop involves building upgrades and generating income, though players report that excessive clicking actually reduces earnings and that progression feels gated despite promises of constant engagement. The game relies heavily on paid DLC shortcuts rather than balancing its core mechanics.
About this game
Save the world from COVID with nukes!
Players, last 30 days
Peak 1 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended0 hrs
A clicker game that states, "You won't stuck waiting for more income. There is always something you can build or upgrade" ...that punishes you for clicking, by throttling/stopping your income if you click too much? ...and even when your income is coming in, there is definitely not always something to do.
The game is what it is, which isn't all bad, but the more I reread the description, the more I ask myself...why state things that just aren't true?
This game sucks and borderline unplayable. The mechanics don't work and instead of fixing his game he just release PAID DLC cheats that speed everything up with the most expensive being $20~ AUD. RIDICULOUS! AVOID!
Added possibility to change screen mode: full screen windowed full screen windowed resizable Press ESC to select it. Minor UI fixes for different resolutions
Posts come from Steam's official announcements feed.