▲ Recommended
0 hrs
Not a bad idea, but the controls for the diver and the camera could benefit from additional fine tuning. The two feel at odds with another. WASD movement seems to be relative to how the diver is facing, regardless where the camera is positioned or facing. (However the diver's body does not always turn when pressing a WASD key?) This made some of my next key press movements feel counter-intuitive to how I would expect the diver to swim. For example, I pressed "D" to send the diver to my right, not the diver's right, when the diver is facing me. (Also, I know it is meant to be a slow and relaxing game, but an ability to swim a little bit faster would be helpful.)
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