Mystia's Izakaya tasks you with running a small restaurant by managing ingredient collection, recipe learning, and customer service across day-night cycles. The pixel art charm and accessible gameplay loop—gathering supplies, cooking dishes, and upgrading your establishment—create an addictive rhythm that appeals to players seeking relaxing management gameplay without requiring Touhou fandom knowledge.
About this game
A brand new pixel art restaurant simulator based on the Touhou Project! Play as Mystia, the owner of a small izakaya. Collect ingredients by day, cater to the customers by night, learn recipes from familiar characters, and become the best izakaya owner in all of Gensokyo!
What players are saying
▲ Recommended33 hrs
A month ago, if you told me that I'd stop playing Baldur's Gate 3 for weeks because I got too absorbed in a $4 restaurant running fangame from a franchise I wasn't really into before, I would have thought you were joking. But this game rules. Charming, addicting, the perfect short burst structure for a Steam Deck, and you don't need to know a damn thing about Touhou to get into it. And it's a fantastic return on the low price.
Since the translation takes time, please wait. It will be updated to the local language later. {STEAM_CLAN_IMAGE}/40275129/b419e499dfc0f3cccf8d6da878afd465ec396696.png {STEAM_CLAN_IMAGE}/40275129/72685f17dcc316613aacfdce01b6067cc9203eeb.png New Content Touhou Blooming Soul collaboration New rare guest (Hata no Kokoro) and items related to the four emotions Touhou Fairy Knockout collaboration New outfit (Fairy Dress) and fairy-themed shop decor. Added the ability to create "menu presets". Story Improvements Improved the main story of DLC1: reduced wait time between story events and added a mission which guides you on how to progress the story. Improved the story when you fail the DLC1 boss fight. Added new dialogue when meeting Rinnosuke for the first time. Added a mission for DLC2 which guides you on how to open the shop in Former Hell. Improved the "Dubious Shrine" storyline in the shrine. Polished the "Please Get Back Our Stolen Natural Spring" storyline in the bamboo forest. Other Improvements Changed certain fonts. Added an indicator for new collaboration events at the terminal. Collection panel now supports the scroll wheel. Challenges that force you to load a save now have a reminder for you to save. There will now be a tooltip in the bottom left when shopping at Kourindou. Choices for some events will now show an exclamation mark above the character and beside the choice itself. Improved the position of the illustration for the "Gratitude of Flowers" outfit in the notebook. Bug Fixes Fixed an issue where Louise's spell card will still trigger despite the stack being 0. Fixed an issue where Alice, Yuuma and Utsuho's punishment spell card being triggered while Sanae's "no buffs" punishment spell card is active would result in destroyed stations immediately being restored due to the aforementioned "no buffs" effect but still have the sprite for the destroyed version. Fixed an issue where some scrolling texts would not display fully. Fixed an issue regarding spri...
Wishlist us on Steam! https://store.steampowered.com/app/2829050/ A new update for Mystia's Izakaya: The Animation! To celebrate the occasion, we've decided to release a small independent segment for everyone to enjoy! The Seven Great Mysteries of Mystia's Izakaya focuses on the nonsensical yet equally curious aspects of the original game. Mainly stuff that you notice that make absolutely zero sense or aren't explained at all. While it's usually not a good idea to shoehorn in too many memes, most of TMI's memes were created by us and our players, so there's no reason to not sprinkle some into the animation, right? --------------- Also, the last scene with Mystia being put on the spot is really interesting, I think, so as an easter egg, we included the frame-less version at the end. I hope you'll like this shot just as much as I do! ----------------- STAFF 第一原作:ZUN@上海Alice幻乐团 第二原作:东方夜雀食堂 - Touhou Mystia's Izakaya 企划:二色幽紫蝶/龍之咲 动画原案/出品人/故事编集:幽紫kk 剧情设定:EchoRS 人设:Mio 成片剪辑:散维 音乐:Hannari 音效:TronAudio 英文翻译:Real雷耀 韩文翻译:Ibisa/1502lsj/Paijes 日文翻译:口口酱/vivian198808 动画制作:二色幽紫蝶/白色方舟/Studio PAPER CRANES 企划前期 出品&制作统筹:二色幽紫蝶/白色方舟/龍之咲/IGNOX 系列构成/脚本:幽紫kk 制片人:ASUKI 负监督/执行制片:Tix 监督/分镜/人设:周启鹏/酱爆 演出:周启鹏/酱爆 总作画监督:酱爆 摄影监督:绪山真寻 中期制作 制片:姬海棠羽笠果/李龙创/陈冲 制作进行:姬海棠羽笠果 一原:迷识识/吴洋洋/蛋白/秦毅/何宜弘 二原:岁居千千/貓耳 动仕:赵凯/费芳/王华/马静 特别鸣谢:绘相studio/妖怪山动画studio 后期制作 404 STUDIO 摄影监督:绪山真寻 制作进行:玉藻幻狐 摄影:绪山真寻 /睦子米 声音出演 米斯蒂娅:VV (@vivian198808) 本居小铃:Siren (@诗凛_Official) 幽谷响子:小潮 (@光明喵喵奶)
Patch 4.2.1 has been released: Important Updates Roguelike mode has been fully translated. Added an easter egg to Marisa regarding her old friend. Greatly reduced the difficulty of DLC2's Bizarre Cooking Competition when going through it for the first time. First-time playthroughs should be much easier now. (Rechallenges are untouched for players who want the difficulty.) Also improved some hints. Improvements Improved the UI display of the "Unable to use the same ingredient for the next X seconds" debuff. Some special characters in DLC2.5 will now dance differently to the beat. Added a new requirement to unlocking DLC2.5's chapters. Max additional time from DLC5's Creator's Box changed to 720 Reisen II's three trials will now show a popup before starting. Added a new filter option for dishes/drinks on the menu. Miko and Byakuren have been added into the album. Optimized text display, reducing overhead. Improved the hints for DLC5's "Eye of Minute Movement". In DLC5's survival mode, the requirement for Yuyuko's illusion from Incident Scramble: Inky Blossoms now caps out at 300. Added hints to the cooking UI. Bug Fixes Fixed some text display issues. Fixed the Scarlet Devil Mansion and Bamboo Forest of the Lost not giving recipes that match the player's level exactly. Fixed other filters being disabled when alphabetical sorting is enabled. Fixed an issue where immediately clicking on another location after using portal travel on the map would cause you to use up the time required to travel there. Fixed an issue in survival mode where refreshing trends with money allowed you to overdraft your account. Fixed an issue where the speed at which menus cyclable by the shoulder buttons (e.g. ingredient gathering) would be off if a should button is held down. Fixed some UI positions and text overflows. Improved the spawn location of Reimu's node in the "Truth Behind the Fruit of Desire" storyline. No more continuity errors due to skipping in the shrine. Looking at dialogue hi...
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