Hello commanders, Today’s DevBlog marks the very first WARNO - Tropic Storm division preview, one you eager beavers have - undoubtedly - been looking forward to. We’ll start with the Western-aligned (in “NATO’s” camp) the U.S. 4th Marine Division. Oorah! The 4th Marine Division’s History First up in WARNO - Tropic Storm’s divisional roster is a rather special United States Marine Corps formation, the 4th Marine Division. This particular battlegroup had its genesis, like many other WARNO’s formations, in World War II. Raised in 1943, it fought in the Pacific Theatre, with four successful amphibious assaults to its name, including Iwo Jima. {STEAM_CLAN_IMAGE}/41657262/5203e4f483fbdac796e5ee6b657e474ad476aabd.jpg Deactivated after the war, the formation was reactivated in 1966 as a USMC reserve division (here comes the special part). Based in the United States, it served as a training formation. It provided a nucleus of training personnel and instructors for USMC reservists in peacetime, while remaining a coherent formation in its own right that could quickly deploy to war. In this capacity, the 4th Marine Division served out the remainder of the Cold War with no active deployments until a little bit after WARNO’s timeline ends with the real-life Desert Storm in 1991. It was here that the 4th Marine Division fought with distinction, proving that even though the formation might field reservists and older weaponry, it could stand on its own and fight. {STEAM_CLAN_IMAGE}/41657262/2dacc9d8989a6a63e21d3a75d6942bea3537dba9.jpg The 4th Marine Division Detailed Although the 4th Marine Division is structured along the same lines as WARNO - LANDJUT’s 2nd Marine Division, there are some notable differences. Most of the division’s personnel are USMC reservists (which we identify as USMCR in WARNO). In-game, these are on par with the Soviet Naval Infantry reservists. The USMCR units will lose the Marine’s Resolute trait, but in a positive spin, not gain the Reservist trait. New eq...
R.U.S.E., the ultimate strategic experience, has returned to Steam (PC, Steam Deck) with its relaunch today. At Eugen Systems, we are thrilled to bring R.U.S.E. to a new generation of players and welcome back old veterans of our evergreen popular World War II RTS. To this day, it holds a unique position in the genre for favoring deception, strategy, and tactical wit. {STEAM_CLAN_IMAGE}/1206618/6a2bf328029558478e476d608d81eb00ad38e98d.gif While we developed and launched R.U.S.E. in 2010, the game didn’t officially belong to us. Sidelined due to distribution constraints, we could do nothing in the subsequent years to help the players who contacted us for assistance or tried to obtain the game. Recently, we received the opportunity to return R.U.S.E. to our catalog. This allowed us to re-release this pillar of the RTS genre, with some added extras! {STEAM_CLAN_IMAGE}/1206618/c0ceea31866f21b9cd48ae121ff89ee1be6e3512.png Players who previously purchased R.U.S.E. on Steam before it was delisted will keep full access to the title, including all technical updates and all DLCs at no additional cost. We are also proud to confirm that R.U.S.E. is now fully compatible with Steam Deck. {STEAM_CLAN_IMAGE}/1206618/3b3d988f6aa04e59bffb6e6b353e9e7c2449fe07.gif As a reminder, R.U.S.E. in a few words: Play Anywhere + All DLCs included: this version is fully compatible with the Steam Deck and includes all DLCs released to date for free. Strategy Over Speed: Forget "click-racing." Success in R.U.S.E. comes from strategy, initiative, unit mastery, and a general’s ability to bluff and deceive their opponents. Complete RTS Gameplay: Experience classic RTS mechanics, including resource management, base building, tech trees, and unit production. WWII Authenticity: Command the major powers to battle - USA, Germany, UK, France, Italy, USSR, and Japan. Each faction features historically accurate equipment and late-war prototypes. Epic Campaign: Fight through the iconic operations of WWII in a r...
Hello commanders! As teased in last week’s DevBlog, the moment has come to reveal the next major expansion of your favorite Cold War-gone-hot RTS… WARNO - Tropic Storm! That’s right: like a hurricane, World War III expands to the tropical locales of Latin America and the Caribbean Basin in this upcoming expansion. In today’s DevBlog, we’ll start with the basic outline of the expansion, its features, and the alternative history behind WARNO - Tropic Storm. Later posts will dive deep into all the new divisions. Let’s go! WARNO - Tropic Storm in Brief WARNO - Tropic Storm will give you access to 6 new divisions from this brand-new theater of operations, including 4 new nations, and a host of new units, models, weapons, new terrain sets and maps, and more. And equally important: it will contain 1 new Army General campaign. More details to follow! {STEAM_CLAN_IMAGE}/41657262/6f7ec8a23d45397f3786f239c81cf27bad69158f.jpg Now, originally, the WARNO - Tropic Storm expansion was planned to come later down the production pipeline, but as so often in recent years, real life overtakes the fiction at an alarming pace. We’ve fast-tracked the development due to the US administration’s military actions in Venezuela not too long ago, thinking we would be right on the ball with the world’s next hot spot. But then, it moved to Greenland, and now Iran… {STEAM_CLAN_IMAGE}/41657262/31f6d16bf2f628d010e0e85631e464b30f471f36.jpg Regardless, our decision still stands, and we are hard at work on getting WARNO - Tropic Storm into your hands. Now, more on the context and our (alternative) history below, plus a sneak peek into the new environments you’ll get to play with. Don’t let the palm tree-lined beaches and turquoise seas beguile you… {STEAM_CLAN_IMAGE}/41657262/f44e5319d08d5f99a54b539121e9ad8aeab4b301.jpg How WARNO - Tropic Storm Came to Be So, how did WARNO’s World War III arrive on Latin America’s doorsteps? We took inspiration from two real-life events to craft our alternative timeline,...
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