Black One Blood Brothers
by Unknown
★ 79%
Price
$17.99
Avg Players
11
Reviews
1,391
Released
Jan 11, 2022
ActionEarly AccessFPSIncremental
What players are saying
▲ Recommended
3 hrs
ok, i am 70 years old and have been gaming since TRS80 days (before the first pc). i loved the old squad based games.
i love this game.
it plays exactly like the old games.
yep, the grafics kinda suck, but the gameplay is very good imho
and ultimately, the gameplay is #1 to me
381 found helpful
Steam ↗
▲ Recommended
1 hrs
(EDITED AS OF EA "UPDATE 28")
---MY THOUGHTS 👨---
The game feels like an arcade shooter than realism. I recommend you to buy the game because of it's concept, customization and squad system however the game is in early access so don't have high expectations until it is fully released.
---DEVELOPERS 🗿---
🤔 Caution
As far as I know there is only 1 Developer for this game at the moment.
The dev Abandoned an EA Game called "Black Day" but the dev gave free copies of this game to all who bought "Black Day" as an apology. The dev currently seems to listen and respond to the players feedback.
---ROADMAP 👩🏫---
👍 Ambitious
The future updates looks promising. However some are unconfirmed. And some may be change, add or remove depending on the dev.
---DEVELOPMENT 🧩---
👍 Normal Speed Updates
The Update frequency is ok (as of now 7/01/2022). With bug fixes and new additions to the game!
---GRAPHICS 🎨---
🤔 Decent
The graphics looks good on max settings. Muddy on lowest settings.
---INTERFACE 📋---
🤔 Decent
It's okay, not that good but not that bad. The inventory interface, gameplay interface, battleplan interface and main menu interface might need some redesigning for improvement.
---GAMEPLAY 🎮---
🤔 Between Bad and Ok
Gameplay needs more in-depth and refinements to work on. Combat seems like an arcade than realism. Hitbox registration still needs some improvements. Revive system is fun but needs more work on that probably some animations works (Both Left Side & Right Side). AI Is atrocious. Overlay Effects are lame. Third Person Perspective seems stiff. Animations are bad, Ragdoll physics are poor. Overall, needs more work and improvements onto the gameplay.
---CUSTOMIZATION 💅---
🏅 Good
The amount to customize your character(s) is insane. You can customize the gun's equipment and their camouflage, outfits and their camouflage, facial features and many more. But there are still some missing outfits, cosmetics and camouflage specially for females.
--LORE 💾---
🤔 Background Lore
You decide what enemy you'll face. What map you'll want to play. How the Weather is doing. Which squad members you'll put in to the Area of Operation. If you're into RP, then you'll appreciate the sandbox.
Though i saw some post of this game having it's own story campaign.
---AUDIO 🎧---
👎 Bad
Voices are okay. Player's Voices are just US (No Europe or Asian Variants). Guns sounds feels recycled and still bad. Footsteps sounds poor. Overall, the sound needs redesigning.
---AUDIENCE'S AGE ⚠---
👍 Teenagers
🔞 Adults
The gore of this game isn't that way too disturbing. It's simply textured blood all over the clothes and small to medium sized pool of blood within where the character's first place been killed (Dead Bodies Can Move).
---AUDIENCE'S TYPE 🏷---
🌟 Average Gamers
🎖 Tactical Gamers
Players who played *rma 3, *eady or *ot, *allout 4, *quad might wanna check out this game.
---PC COMPATIBILITY 💻---
🌟 Trending APU
Playing this on a 2nd Gen Desktop Ryzen 5 APU Only.
---DIFFICULTY 🏀---
👊 Confusing
The keybinding is hard to get unlike &rma 3 or *quad
Gameplay Wise. Pretty much depends on the difficulty you set in on.
---GAME TIME 📫---
👎 Short
The mission is way too simple and short. Needs more Fleshed-Out Objectives. Dynamic Enemy Patrol System. Enemy Reinforcement System. Ambient Objectives and Enemy Support System to stretch the mission a bit longer and alive.
---BUGS ☣---
👎 Too Buggy
Since its an early access game. By standard, the game is already buggy. Make sure you report it so the dev can actually fix the bug.
---PLAYERBASE 🌐---
👎 Tiny
The game just started out. So it has tiny playerbase. I didn't see this game in any websites or content creators that talk about game, i just saw this in the "Special" store page. So i have the impression that the devs doesn't advertise the game nor have content creators promote this game.
---CONS 🛑---
❌ Modding is Limited
❌ No Coop/PVP Multiplayer Yet!
❌ No Steam Cloud Save System Yet!
❌ AI are so Dumb!
103 found helpful
Steam ↗
▼ Not recommended
0 hrs
Black One Blood Brothers has an interesting base with its sandbox allowing you to play pseudo randomly generated missions with a variety of maps modes and modifiers, however in its current state the movement and shooting are far too half baked and the AI leaves much to be desired this combined with a general lack of polish makes it impossible to recommend this game in its current state.
Reviews are by Steam users, hosted on Steam.
Latest updates
Greetings, Operators, and welcome to the updated Tactical Map Guide. This is a crucial tool in the game. From this interface, you can define a wide range of actions. Press CAPSLOCK by default to bring it up.Once in this view, you can take full control of your operators and organize different squads based on your tactical decisions. Whether it’s based on their equipment or their skills, the choice is entirely yours. Whether you carefully plan your operation or prefer to leave room for improvisation, the map adapts to your playstyle.ControlsNo corner will remain unknown. Thanks to the different controls, you can zoom in as much as you want and study the terrain for as long as needed. Time is paused by default in the TacMap view. The panels at the bottom left provide all the options you need for both topographic and time control. You can even synchronize your phases or attacks.SquadsStill on the left side, you’ll find the status of your units, your different squads, as well as each operator’s condition and specialties, displayed through icons next to their name. You have several ways to select them: directly by clicking their name, by click-and-drag, or by pressing “all.” You can reorganize your squads however you want.Basic MovementOnce your squad or squads are selected, movement is handled naturally with a left-click in the desired direction. You can click the hourglass to resume time and watch your operators move in real time. On the panels to the right, you can customize your formation using preset templates, then adjust them to fit your needs.Basic OrdersThe panels on the right are used for your most important orders. Focus orders encourage the selected operator to maintain attention in a given direction. You can also select grenades, place explosives, or interact with points of interest such as objectives or doors. Available interactions are displayed directly on the TacMap when selected.The Importance of WaypointsWaypoints can be set individually by clicking on ...
- Addition: Upgrade on Unreal Engine 5.7.4 (various fixes for GPU-related crashes)- Improvement: Visual details on certain maps- Improvement: Grass optimization on the “Residential House” map- Improvement: Optimized garden vegetation LODs on several maps- Fix: Ladders on custom maps were not working properly- Fix: Error that allowed the same kit to appear twice in the inventory- Fix: Grass scaling issue on the “Klettgau Forest” map
- Addition: Enemy AI now uses different fire modes depending on faction, weapon, and distance to the target- Improvement: AI spawn/despawn logic- Improvement: Grass pop-in and fade-out on the “Ancient Ruins”, “Burnwood Mansion”, and “Jin-Shu Temple” maps- Improvement: Grass pop-in and fade-out on the “Klettgau Forest” and “The Mines” maps- Fix: AI Enemies could sometimes rush the squad too aggressively during combat- Fix: Some assets from the “Burnwood Mansion” map could not be selected in the level editor- Fix: “Lost Island” map did not load correctly in the map editor- Fix: Optimized ray tracing and global illumination on the “Valenwood Villa,” “Burnwood Mansion,” and “Residential House” maps- Fix: Several landscape geometry issues on the “The Compound” map- Fix: Launching the game in DirectX 11 would display graphics options reserved for DirectX 12
Posts come from Steam's official announcements feed.