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Universe999999

Universe999999

by softpak

Price $4.86
Avg Players 0
Released Jun 3, 2021
2D2D PlatformerEarly AccessIdler
View on Steam ↗

Media

Video
Video
Video
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot

Universe999999 is a sandbox universe simulator where you manipulate celestial mechanics and gradually unlock new creative powers. The game promises expanding player agency—eventually letting you construct your own stars and reshape the cosmos—but currently offers limited interaction and a steep learning curve that leaves the core loop underdeveloped. Suited for players patient with early-access experimentation and sandbox creativity, though it needs more mechanics to fill out its potential.

About this game

What players are saying

▲ Recommended 0 hrs
Played with it for a little while, seems like it could be good in the future but as of current I can barely understand what is happening and I don't think there's enough game in this game. I think it could use more mechanics involving interacting with the universe. Looking at the game's description it talked about the player's power growing so maybe you unlock things such as creating your own stars or messing with civilizations? Although what it really needs are more detailed graphics to make it look less like pixels on a screen or a tutorial so you can know what those pixels are doing on the screen.

While I gave this a good review because the idea is great and I think it has a ton of potential I would recommend holding out for a later version.
5 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

The New 999999

150 days ago
Four years have passed, and looking back, Universe999999 has always been closer to a personal experiment than a conventional game.I started with an ambitious idea: to simulate the universe from a Big Bang, letting the four fundamental forces define everything that followed. Matter, energy, stars, and structures were meant to emerge on their own, guided only by underlying rules. During that period, I was deeply focused on one thing—whether the theory could be recreated, whether the system made sense.For a long time, I convinced myself that this was enough. Watching a universe slowly take shape felt meaningful. But eventually, a quiet discomfort set in. There was beauty in the simulation, yet there was distance. Players weren’t shaping the universe—they were waiting for it. Observing instead of deciding. Understanding instead of acting.That discomfort led to a difficult question I couldn’t avoid anymore: Was I trying to simulate a universe, or was I trying to make a game? No matter how intricate a system is, if it doesn’t allow players to feel present—if it doesn’t let their choices matter—then something essential is missing.Admitting that wasn’t easy. It meant accepting that years of work, while not wasted, weren’t pointing in the right direction as a game. But it also opened a new path forward.The direction began to change. I kept the ideas of cosmic formation and structural evolution, but moved them beneath the surface. What came forward instead were decisions, trade-offs, management, and expansion. The universe stopped being something that merely happens—it became something that asks something of the player. Responsibility, involvement, and consequence became part of the design, along with a few philosophical questions I still don’t have clear answers to.The current version of Universe999999 is undeniably different from what I first imagined. Yet for the first time, it feels like it’s asking the right questions: Is this engaging? Is this meaningful? What does the ...

Update 0.4a

1245 days ago
New incoming modes to be played {STEAM_CLAN_IMAGE}/40575255/3e3f54e316443bf2495794984d84b6a64de58eb4.png 9 save slots {STEAM_CLAN_IMAGE}/40575255/d82958b71a5e5af7b277cbd990ed5ee9a84c201f.png New bless button {STEAM_CLAN_IMAGE}/40575255/654a05e835091af650404750cd0ef4e505820e85.png Optimized UI and model {STEAM_CLAN_IMAGE}/40575255/80719293bf0d704059b51ba5a96708245a73b8e5.png It takes a long time to develop the universe. Not only a game, but also science research. Through the model constructed by theoretical physics, you can observe how the 2D universe rise and decline. Higher level civilizations like 4 or 5 is not easy to comply. There are always wars between one to another. Next update will have some new features like a relic after a civilization falls. Multiplayer optimized. Most of all, the adventure mode. It`s a single-player mode that you need to survive int the universe you have created.

0.4a is under development

1600 days ago
The progress is slow but I`m working on it. There will be 2 modes in game. One is the original version as you played and I do some tweaks for it. The second one is new mode called adventure mode. {STEAM_CLAN_IMAGE}/40575255/a7a306fb08aefc5da394f001831ec92b3d14cd38.png The next update includes explorable universes that you create(single player). Players can explore, collect resources in the universe at any time as a multiverse species. The game is still effect with the fundamental forces in the universe. You have to populate your civilization with dangers in it. The shape and the functions of the ship can be modified as you wish. {STEAM_CLAN_IMAGE}/40575255/687474496500ac1d6d546031658b807438ee3109.png {STEAM_CLAN_IMAGE}/40575255/22295d8316d3dcafb690be307afb1d36fa710206.png

Posts come from Steam's official announcements feed.

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