PropHunter is an asymmetrical multiplayer game where one team hides by disguising themselves as environmental objects while the other team hunts them down. Success requires deception and observation as the seeking team identifies the impostors among props. The game appeals to players who enjoy social deduction and hide-and-seek mechanics, though its small player base and lack of matchmaking currently limit accessibility for solo players.
About this game
PropHunter - a fresh representative of the genre of hide and seek on the net! The players are divided into two teams - one team is hiding by taking the form and properties of objects, the second team is seek to find for impostors among props. The team that eliminates its rivals wins!
Players, last 67 days
Peak 26 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended0 hrs
Needs matchmaking for people with no friends, like me.
Edit: 2025 now, Still needs matchmaking. I still have no friends.
Nobody plays the game. When I do find a game I get kicked out for no reason as the friends playing don't want to play with anyone else :( There are servers but it's a group of friends on a locked server so anybody like me who has no friends is out of luck. Hopefully more players join and the community grows. I will change the review if things get better down the road.
We are releasing another small update as soon as possible.Fixes:When using the "Possess" ability, objects could disappear for the player who used this ability;Returning the "Shapeshift" ability;Fixed a weapon bug for the hunter when spawning in first-person;Returned the visual effect of reincarnation;If you encounter a bug, please let us know so we can fix it promptly 🛠️
The launch of the major update didn’t go as planned, but we continue to promptly fix both minor and critical issues identified. Today, we are releasing Update 0.8.1 New mechanic: improved wall sticking!When activating sticking while playing as a Prop, you can now pinpoint the exact sticking spot. Hunters will now have to be even more vigilant!LMB - stick; RMB or re-activating - cancel; mouse wheel (scroll) - rotate; mouse wheel (click) - change rotation axis. Object transparency.If the camera gets too close to a Prop, or if the view is obstructed by another item, that object becomes semi-transparent. Only works in Prop form.Other important update changes:Fixed jittery movement of Prop players during matches;Fixed getting stuck in the floor when changing Prop form or respawning. Now, if the player doesn't fit, they are pushed slightly to the side; Restored the Prop position reset ability (bound to the R key - "reload"). If there isn't enough space, the position cannot be reset;Fixed a bug with the Hunters' "Ignite" ability: the applied burning effect wouldn't clear in certain situations, causing damage to persist even after respawning on a new team;Picking up a medkit now removes the active burning effect;Fixed a bug where a hunger refill bonus could spawn instead of medkits;Fixed rotation physics when playing as small props;Fixed items on certain maps that couldn't be transformed into, and added several new ones (with active effects, such as a campfire); The camera is now centered when playing as Props;Restored the FPS counter and real-time player Ping to monitor network connection status. The data is displayed in the upper-left corner;Performed network optimization work;Fixed achievements for team victories;Known issues we are already working on:When playing in first-person, weapons may not always display correctly upon respawning as a Hunter (can be reset by manually toggling view mode);Props can sometimes slightly sink/drag on various surfaces;If you encounter an...
Friends!After the release of the latest update, we received a lot of feedback from you. To give you some context, we completely rewrote the game core for this update - essentially building the game from scratch. Due to the sheer scale of these changes and our tight deadlines, several significant bugs slipped through. With such a massive volume of work, it is incredibly difficult to account for every single mechanic interaction right away, but we are already actively working on fixing these errors. We always listen to our community and strive to react to your feedback as quickly as possible.We have just released patch 0.8.0.6. Here is the list of key fixes (including previous hotfixes):Fixed movement and jumping for Props;Fixed map objects that players couldn't disguise as;Adjusted match countdown timers;Restored the black screen for Hunters at the start of the game;Fixed various other map bugs.We are always open to constructive criticism. If you have encountered a problem, found a bug, or want to share an idea to improve the game - feel free to reach out to us! Only together can we make the game better.Thank you for staying with us! 💻
Posts come from Steam's official announcements feed.