▼ Not recommended
0 hrs
If there was a review between yes or no, this game would be MEH.
I'm giving it a NO for now because it can become a fully endorsed YES with so little extra work, that I think it deserves this little pressure =)
Basically Shisen-sho (for all you Ubuntu players out there ^_^) with a twist of random rearrengement during the game at some point.
There is some strategy to it and a level of adaptability when shuffled.
You play against the clock as well as the board setup, there is no infinite time option as far as I can see.
Downside is there is no configuration to remove the anxiety inducing ticking when time is running out or the unpleasent count down of 10 seconds.
I can perfectly see the time bar and would rather play it out until the end with the BGM only.
Almost returned the game because of that, kept it because it was to cheap to bother.
Upside is that tiles are cute and sounds are okay for cat mode!
If the BGM (background music for the new kids) loop were a bit longer, it would be perfect.
If your level has a timer, why loop it before the end, but only enough to notice it loop, not seamlessly, and short enough to not make a full run the second time around? Questionable artistic choice, but not really bad, just weird.
I'm giving it a NO for now because it can become a fully endorsed YES with so little extra work, that I think it deserves this little pressure =)
Basically Shisen-sho (for all you Ubuntu players out there ^_^) with a twist of random rearrengement during the game at some point.
There is some strategy to it and a level of adaptability when shuffled.
You play against the clock as well as the board setup, there is no infinite time option as far as I can see.
Downside is there is no configuration to remove the anxiety inducing ticking when time is running out or the unpleasent count down of 10 seconds.
I can perfectly see the time bar and would rather play it out until the end with the BGM only.
Almost returned the game because of that, kept it because it was to cheap to bother.
Upside is that tiles are cute and sounds are okay for cat mode!
If the BGM (background music for the new kids) loop were a bit longer, it would be perfect.
If your level has a timer, why loop it before the end, but only enough to notice it loop, not seamlessly, and short enough to not make a full run the second time around? Questionable artistic choice, but not really bad, just weird.
2 found helpful
Steam ↗