▲ Recommended
8 hrs
I'm going to focus mainly on the puzzle aspect of this game for my review and ultimate score of a thumbs up - but barely.
The puzzles here are merely ok. They mostly follow the same general theme of one or more sides of the box offering clues on how to enter the correct combination/setting to solve a puzzle on another side of the box. I think this formula is fine but I have seen it put to much more enjoyable effect in other games.
Most of the "entering" of correct info was straight-forward "take ell the time you need to click" affairs, but on a few occasions there were minigames where you had to click with more precise timing, but nothing terribly difficult.
The problem is the quality and fun factor of the puzzles/clues in this game is rather hit or miss, and sometimes the vagueness or obliqueness of the clues is just more annoying than fun - but maybe that was just me. Also if you get stuck, there is usually an additional hint that you can reveal to give you some guidance. I did use the hints on occasion and sometimes they stated the obvious, sometimes they were useful, and on a few occasions they felt unintentionally a bit off, like maybe the developer changed the puzzle design and didn't update the hint.
There are quite a few puzzles. There are 7 different cube types, and each cube type offers 16 cubes. And each cube usually has 2 - 3 puzzles depending on how you count. Sometimes on a given cube, solving one puzzle reveals further clues for the other puzzles on that cube.
So to summarize, I would say many of the puzzles were not really fun or satisfying, but you kind of have to wade through all of them if you want to get the achievements. Also you don't really know if the puzzle is just "meh" or it's you that's having difficulty with it until you actually solve it. And very often after solving a "difficult" puzzle after a lot of trial and error, you don't necessarily get that "Aha!" satisfaction, but rather feeling of "well that was a bit badly clued".
I am ultimately giving this a thumbs up because there are a lot of puzzles, and of these some were ok.
The puzzles here are merely ok. They mostly follow the same general theme of one or more sides of the box offering clues on how to enter the correct combination/setting to solve a puzzle on another side of the box. I think this formula is fine but I have seen it put to much more enjoyable effect in other games.
Most of the "entering" of correct info was straight-forward "take ell the time you need to click" affairs, but on a few occasions there were minigames where you had to click with more precise timing, but nothing terribly difficult.
The problem is the quality and fun factor of the puzzles/clues in this game is rather hit or miss, and sometimes the vagueness or obliqueness of the clues is just more annoying than fun - but maybe that was just me. Also if you get stuck, there is usually an additional hint that you can reveal to give you some guidance. I did use the hints on occasion and sometimes they stated the obvious, sometimes they were useful, and on a few occasions they felt unintentionally a bit off, like maybe the developer changed the puzzle design and didn't update the hint.
There are quite a few puzzles. There are 7 different cube types, and each cube type offers 16 cubes. And each cube usually has 2 - 3 puzzles depending on how you count. Sometimes on a given cube, solving one puzzle reveals further clues for the other puzzles on that cube.
So to summarize, I would say many of the puzzles were not really fun or satisfying, but you kind of have to wade through all of them if you want to get the achievements. Also you don't really know if the puzzle is just "meh" or it's you that's having difficulty with it until you actually solve it. And very often after solving a "difficult" puzzle after a lot of trial and error, you don't necessarily get that "Aha!" satisfaction, but rather feeling of "well that was a bit badly clued".
I am ultimately giving this a thumbs up because there are a lot of puzzles, and of these some were ok.
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