▼ Not recommended
10 hrs
Realistic review: This is a $2 piece of software to test how well your free 3rd party autoclicker functions.
The entire concept of the game is to click as quickly as possible to defeat enemies, earn currencies to buy better gear, then repeat until you beat the eight short stages to finish the game. Manually clicking will result in extremely slow progress and good chances at breaking your mouse and/or developing physical injury. Resorting to an autoclicker not only demonstrates how many hundreds of thousands of clicks it will take to make progress, it proves how smart you are by saving yourself inevitable disability. Worse, it also makes the game completely trivial.
Two features have been added post-launch to give players a better experience:
Prestige -- Finish all eight stages to earn a paltry permanent stat boost. The cost of doing so is to reset the game in full, losing all your earned currency & unlocked gear and starting the game over from scratch. ...There's no increased challenge or new things to see, only the opportunity to do the exact same tasks again for more minimal stat gains.
Built-in autoclickers -- Can be unlocked by spending a nontrivial amount of currency. Overall performance is arguably better than manually clicking all day, but even the strongest item is underwhelming. And remember how performing a prestige forces all gear to be lost? Yeah, that includes the autoclicker. Be prepared to shatter your wrist again to earn enough currency and reach a middling state of competency.
In short: players are expected to destroy themselves to earn the required upgrades to beat the game, only to have them reset and destroy themselves all over again to have the exact same experience.
As someone who loves idlers & incrementals, I cannot understand the dev's intended goals of their expected player base. It's painful to play manually for more than a few minutes, it loses all potential fun when you use an autoclicker, it's pointless to prestige, and a couple of the achievements will require ridiculous amounts of dedication. Save your wrist, your mouse, your wallet, and your time.
The entire concept of the game is to click as quickly as possible to defeat enemies, earn currencies to buy better gear, then repeat until you beat the eight short stages to finish the game. Manually clicking will result in extremely slow progress and good chances at breaking your mouse and/or developing physical injury. Resorting to an autoclicker not only demonstrates how many hundreds of thousands of clicks it will take to make progress, it proves how smart you are by saving yourself inevitable disability. Worse, it also makes the game completely trivial.
Two features have been added post-launch to give players a better experience:
Prestige -- Finish all eight stages to earn a paltry permanent stat boost. The cost of doing so is to reset the game in full, losing all your earned currency & unlocked gear and starting the game over from scratch. ...There's no increased challenge or new things to see, only the opportunity to do the exact same tasks again for more minimal stat gains.
Built-in autoclickers -- Can be unlocked by spending a nontrivial amount of currency. Overall performance is arguably better than manually clicking all day, but even the strongest item is underwhelming. And remember how performing a prestige forces all gear to be lost? Yeah, that includes the autoclicker. Be prepared to shatter your wrist again to earn enough currency and reach a middling state of competency.
In short: players are expected to destroy themselves to earn the required upgrades to beat the game, only to have them reset and destroy themselves all over again to have the exact same experience.
As someone who loves idlers & incrementals, I cannot understand the dev's intended goals of their expected player base. It's painful to play manually for more than a few minutes, it loses all potential fun when you use an autoclicker, it's pointless to prestige, and a couple of the achievements will require ridiculous amounts of dedication. Save your wrist, your mouse, your wallet, and your time.
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