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Grit and Valor - 1949

Grit and Valor - 1949

by Unknown

★ 78%
Price $19.99
Avg Players 1
Reviews 320
Released Mar 26, 2025
ActionAlternate HistoryCasualController
View on Steam ↗

What players are saying

▼ Not recommended 1 hrs
Wishing there was a "eh" review option. It's obviously inspired and reminiscent of Into The Breach, although the minute to minute gameplay is not similar at all. I think the comparison is to the game's detriment, but it's hard not to compare.

Some random annoyances, acknowledging I didn't play it for a huge length of time:
  • The first run is completely hopeless. This isn't unique in the roguelite genre, but it's unfun if it takes ~20-30 minutes to realise this.
  • The rock-paper-scissors damage system (personally) makes no sense. The unit types are based on what damage they do to other units, but they can be infantry, vehicles or mechs themselves. Why do all forms of fire units deal extra damage to all forms of artillery units, or all forms of artillery units deal extra damage to all forms of ballistic units? Similarly, there's a flat damage bonus to being on high ground. I'm all for certain abstractions in video games, but this coupled with my next point are frustrating.
  • There are very few opportunities to be "tactical" besides using the special abilities, which run out of charges very quickly. Someone else mentioned it, but the combat is boring; a drop-pod containing a bonus is dropped, and a wave of enemies come from a cardinal direction. Repeat 4 times, and the battle is over. Besides using the special abilities, you're basically mushing health bars into each other until the fight is over, because most everything on the battlefield has the same combat range. As mentioned, you get extra damage on the high ground, but that doesn't prevent you from taking damage anyway, because the enemy can still see you. The inevitability of damage is unfun.
  • The frequency and dullness of the upgrades doesn't help it at all. Getting a choice of three 5-10% upgrades to critical damage, critical chance, or attack speed, fives times an encounter - woo. This game definitely takes the approach of meta-progression being impactful over that of the run's progression, which is probably one of the bigger key differences between this and Into The Breach. ITB starts at the same point every run and your actions dictate how well you'll do and how far you'll go. Grit and Valor feels like I'm just playing a run to accrue meta-currency and boost my future runs. This isn't inherently bad, but not really what I'm into.


There's events and actions within the game to mitigate the impact of some of the above, but that doesn't shake the feeling that it's just not that fun. I'll keep an eye on updates to see if it's made more interesting.
75 found helpful Steam ↗
▲ Recommended 1 hrs
1) Sorry for my English
2) looks like Inspired by "Into the Breach"
3) Lot mechanics from "Into the Breach"
4) Does it good? - After 30 minutes of game - i like it.
5) Ukrainian lang - my personal respect
6) Multiplayer??? Devs think about it
7) Pls add: Enemy trajectory or final point of move - it will be helpful to build strategy.(optional in settings)
8) Pls add: Count of enemies in a wave - it will be helpful to build strategy.(optional in settings)
9) Graphic and game design love it.
10) Pls add: Points where enemies dropdown - it will be helpful to build strategy.(optional in settings)
to be continued...
63 found helpful Steam ↗
▼ Not recommended 0 hrs
To be honest, the game is just kind of boring. I really wish other reviews would stop comparing it to Into the Breach, about the only similarity is they both use robots in a small area. Gameplay and strategy is completely different, it's not even turn based (although it probably would have been more fun if it was). It's just real time drag your mech here, drag your mech there with some roguelite tree map flavoring. Not really feeling the gravity of when your mechs do or take damage, there's no real weight to it or damage effects. About rolled my eyes when i saw the thrilling roguelite upgrades you can get for your mechs like +3 speed, +1% crit, +10 hp...Don't recommend, especially at $20 right now
57 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Grit & Valor - 1949 - Rogue Bots Festival

72 days ago
⚙️🤖 The machines are rising!Grit and Valor - 1949 is now featured in Rogue Bots on Steam and we’re 40% off for the duration of the event! From March 1–9, dive into a curated line-up of roguelikes and roguelites games packed with bots, mechs, and rogue machine intelligences.If you’ve been waiting to lead giant mechs into battle and push back against tyranny, this is your moment.Explore the line-up, discover new favorites, and don’t forget to check us out during the event 👀

Kit & Valor is Here: Save 20% on CLAWPUNK and Grit & Valor - 1949

109 days ago
Attention Commanders,We've got the purrfect bundle for mech heads and cat fans! You can save 20% on both the standard or special editions of CLAWPUNK and Grit & Valor - 1949 in our Kit & Valor bundle! 🦿😼 Grit and Valor - 1949A dieselpunk real-time tactics roguelite set in an alt-history World War 2. Grit and Valor – 1949 puts you in command of an elite Mech Squadron. Think fast and battle the Evil Axis forces to liberate Europe. Upgrade your Mechs and Pilots and develop new strategies to neutralise the enemy HQ!CLAWPUNKPlay as fierce feline heroes and battle villainous gangs to reclaim Feral City in this chaotic arcade adventure. Scratch, claw, and unleash your fury as adrenaline propels you through destructible environments.Get yourself the bundles here:Kit & Valor: Standard EditionKit & Valor: Special Edition

Black Friday Sale!

169 days ago
Greetings Commanders,🎖️ Grit and Valor is now 35% off until 2nd December as part of the Black Friday sale!⭐ Now's the perfect time to play the TIGA Award-winning strategy game or recommend it to a friend!🔗 Details are on our store page:

Posts come from Steam's official announcements feed.

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