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Immortal Family

Immortal Family

by 一起来修仙工作室 · Published by 方块游戏(CubeGame)

★ 54%
Price $13.99
Avg Players 94
Reviews 1,396
Released Jul 11, 2024
CasualClickerIndieManagement
View on Steam ↗

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Immortal Family is a clan management sim set in a cultivation world where you establish and expand a family dynasty across mystical islands. Build your sect through resource management and strategic conquest, absorbing rival clans and exploring dangerous territories while your family members gain power and influence. Best suited for players who enjoy dynasty builders and deep systems-driven gameplay with significant time investment.

About this game

What players are saying

▲ Recommended 0 hrs
Please update English language
21 found helpful Steam ↗
▲ Recommended 32 hrs
First of all: The game has a translation in Amateur Modding Avenue discord so you can grab it from there. It is well edited MTL so you don't have surnames or names translated to English or anything blatantly bad like that but there are some confusing parts. It is certainly playable.

Immortal Family is about managing your own clan in a cultivation world. Basically it's Xianxia CK3-lite.

It is surprisingly deep. I suggest you to play the tutorial before doing anything.

My advice is to always use your points on clan creation to get extra members. The initial start is very bumpy otherwise. In addition you should be disabling the celebrity feature. Celebrities are main characters of popular novels such as Reverend Insanity, Battle Through The Heavens etc. they are very OP and make your run feel weird.

Now to the game:
You start with a flying boat on a sea of sand or an actual sea. It can devour Islands to grow. You can also invade and make bases out of other islands. You can vassalize other clans, get captives and assimilate them to your clan, fight demonic beasts out in the sea, make or break alliances with other forces.

All clans, including yours have bloodlines. In addition there are inheritable traits and special cultivation physiques. The key to victory is to channel your inner Hyuuga Hiashi and make the greatest eugenics project ever since your last Crusader Kings run.

There are literally hundreds of cultivation techniques and battle skills. You can get them from adventures, purchase them from merchants, acquire them from your clan's secret inheritance tower and so on...

The battles are quite like Dominions. They are autobattlers but you determine which skills will be used in what order. The AI is decent.

Diplomacy is better than most games. But nothing spectacular. There is a setting that increases AI aggressiveness, shut that down, it is "the hard mode" which is enabled from the start for some reason. Due to its mechanics, it makes diplomacy worse, since it makes everyone aggressive, including your allies. Later on it adds more challenges for a "crapsack world" run.

Building and Plot management becomes a little tedious but there are menus for managing all your holdings from one menu.

You will have to manage a lot of different plants and fishes to make pills or food.

You will have to line up a lot of alchemy furnaces for your clan's needs.

You will have to setup a foundry to make items.

You can turn your island into a resort by putting down inns and markets.

You can raise demonic beasts by getting their eggs/cubs.

I am sure there are some things I have missed. There is a lot to do in this game.

All in all a good buy for its price.
8 found helpful Steam ↗
▲ Recommended 2 hrs
Alright guys, the game is good for simulation game about cultivation and the guys in AMA discord have English translation available for it. It's much more playable and you can understand what you need to do to pass certain things in the game. They are still working on translating more stuff as well. So whoever is interested go to https://discord.gg/MjbCCj44WX . And look for Cultivation Clan Simulator. The mods and the people are really good and helpful! Please make sure to give prompts to the developer of the game as well he did a really good job.
5 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

7月3日更新

32 days ago
10.1.6版本更新内容 1.修复低阶灵鱼高境界食用无效果 2.修复自动招募天赋筛选队列残留 3.恢复血灵池全血脉提纯规则:普通血脉和变异血脉都可以参与血灵池提纯 4.修复功法/神通升层修炼进度清零 5.修复高阶神通一层伤害异常:星河御剑诀等 13 条七八九阶主动神通一层数值重新按成长曲线修正,升级后伤害不再反降。 6.修复上品道体丹可能会替换天赋的问题 7.修复镇妖堂派遣目标返程不续岗:镇妖堂自动派出的灵植采集、资源采集、洞府/遗迹探索队返程后,会回到原镇.妖堂岗位并继续下一轮搜索,不再需要玩家反复手动上人。 8.修复气血,法力,功法上限异常减少问题

7月2日版本更新内容

33 days ago
7月2日版本更新内容: 1.修复七八九阶成长装备属性异常 2.修复拍卖返程入库和大额竞价异常 3.修复地图岛屿显示与攻打入口异常 4.修复灵水加速灵植入口:普通灵水和小绿瓶特殊绿液都能在灵田使用,并正常推进灵植成熟时间。 5.优化飞舟岛内界面卡顿:建筑排序和弟子站位不再全量扫描大地图,降低飞舟打开/退出岛内详情时卡成 PPT 的概率。 6.修复自动赏赐丹药不生效 7.修复自动招募筛选不即时生效:调整自动招募条件后会立即重扫待招募列表,无天赋白板等候选不再等下一轮才触发。 8.修复电脑修士突破被卡住 9.修复灵界融合高阶势力不主动进攻 10.修复纯粹伤害技能只打 1 点伤害的问题 11.修复虚天鼎启灵/高阶装备孕养异常 13.修复生生回元丹改为正确恢复元气路径。 14.修复化神误学炼虚神通:七八九阶战斗神通和神通书境界门槛分别调整到炼虚/合体/大乘,突破方向隐藏技能也补齐对应门槛。 15.修复大乘材料生产链:混元仙露和大乘道果不再互相循环消耗,虚天鼎无人生产不再错误提示境界/职业不足。 16.修复高阶功法圆满突破加成:七八九阶部分功法练到圆满后,会按描述正常提供突破概率加成。 17.修复高阶神通修炼进度不增长:七八九阶法术/神通设置为主修或辅修后,修炼经验会正常增长并升级。 18.修复关闭自动结婚仍自动配道侣:玩家关闭自动结婚后,找对象结婚类事件不再绕过配置自动分配道侣。 19.修复七到九阶自创辅修属性池:高阶自创辅修不再随机出暴击、移速等战斗词条,改为气运、探索、炼丹、炼器等辅修属性。 20.修复历练神秘果实体质空触发:角色没有可添加体质候选时,不再抽到执行失败的神秘果实事件。 21.修复巨型岛吞并范围判断:吞并距离改按岛屿边缘最近距离判断,巨型岛边缘在范围内即可正常显示和执行吞并。 22.修复祠堂特殊建筑道具等阶识别:玄章玉箓、小绿瓶、血灵池、虚天鼎等建筑道具按真实等阶识别,不再被颜色品质混档。 23.优化交易区拍卖物品选择卡顿:召开拍卖会选择物品时改为渐进加载和缓存查找,大仓库打开选择窗口更流畅。 24.修复变异血脉材料觉醒扣材校验:材料真实扣除成功后才会觉醒,支持角色储物袋和势力仓库合并支付,材料不足不再误显示已觉醒。

V1.5大版本更新公告,开放创意工坊,新史低折扣中!

50 days ago
更新方式:大版本更新,无法与之前存档兼容,一旦更新需要重新开始玩(成就点数、祖宗祠堂都会清空哦)(之前所有礼包码都会进行重置,可继续使用)编辑地图和编辑角色功能还是保留的,大家不用删,只要不删除就可以用更新前说明本次更新并不是修仙家族模拟器的最后一次更新,并且由于ai辅助技术的发展,我们在本次更新中尝试使用了部分技术,带来了效率提升,因此决定今年内还将再次更新一次大版本更新分享功能:自定义文件的分享功能需玩家注册一个账号,可上传自己制作的自定义场景和角色或者下载其他玩家上传的自定义内容,同时只可生效一个,需可自己指定切记不可随便乱传一些不符合国家规定的文本和内容,我们会有管理管理所有上传的文件,良好的网络环境需要我们共同维护主要新增内容包括1.新增炼虚、合体、大乘三个高阶大境界。2.新增完整高阶突破路线、突破事件、心魔劫、雷劫和高阶突破材料。3.新增十大时代机制,世界会每 300 年进入一个大时代。4.新增 3000 年后的灵界融合阶段,大批高境界势力和高阶资源开始进入世界。5.新增世界 Boss 玩法,作为后期重要挑战和高阶材料来源。8.新增玩家举办拍卖会相关玩法。9.新增夺舍相关玩法。10.新增炼虚、合体、大乘阶段功法、法术神通、装备胚、突破材料、怪物、魔修、外域修士等内容。11.修复和优化一批长期反馈的中后期问题。一、新增炼虚、合体、大乘三个大境界本次正式把境界上限从原本后期继续向后扩展,新增:炼虚、合体、大乘原本后期比较容易出现“修到顶之后目标不足”的问题,这次会把修仙路线继续往后延伸。化神之后不再是终点,而是进入真正的大后期。高阶境界的定位大致如下:炼虚:开辟虚界,开始真正接触空间、法则与高阶道统。合体:法则合身,修士自身和法则进一步融合,战力跨度会明显变大。大乘:凝成道果,接近飞升前夜,是当前版本最高阶段。飞升相关内容也已经调整。以前部分文本和事件在炼虚阶段就容易出现飞升叙事,这次统一改为大乘大圆满以后才进入飞升相关内容,更符合完整的修仙成长线。二、高阶突破方式这次新增的高阶突破不是只把数值往上堆,而是补了完整闭环。新增三段大境界突破:化神大圆满突破炼虚:主题为“开辟虚界”。炼虚大圆满突破合体:主题为“法则合身”。合体大圆满突破大乘:主题为“凝成道果”。每一段都保留了多条突破方向,不同突破路线会对应不同的法则、属性或修行倾向。高阶突破会消耗新的高阶材料,并且需要经历更高层次的心魔劫和雷劫。简单来说,后期突破会更强调三件事:角色本身积累:资质、法则、属性、功法和成长方向会影响可选路线。材料准备:虚空道砂、合道玉髓、大乘道果、天心玄晶等高阶材料会成为关键资源。战斗能力:高阶突破劫不再是纯数值判定,渡劫战斗的压力会明显上升。如果角色战斗力不足,单纯修为到了也不一定能稳过后期突破。后续大家如果反馈某段突破过难或过易,我会继续针对具体阶段调整。三、新增高阶功法、法术神通与装备为了配合炼虚、合体、大乘,本次补充了一批对应境界的功法和法术神通。功法方面会覆盖炼虚、合体、大乘三个阶段,不再让高阶角色只能继续用低阶功法凑合。部分功法名称和方向包括:炼虚阶段:太虚开界经、虚天炼神录等。合体阶段:万法合身经、天象归一录等。大乘阶段:玄黄道果经、九劫飞升录等。法术神通方面没有一次性做特别夸张的数量,而是先补一批后期可用的主动和被动能力,并尽量复用已有表现,避免因为特效过多带来新的稳定性问题。新增方向包括:法域类能力:偏持续压制和增益。护神类能力:偏防御、抗性和生存。金身类能力:偏肉身、减伤和承伤。剑痕类能力:偏攻击、爆发和输出。魔相类能力:偏高风险高收益。百艺通玄类能力:偏辅助、技艺和综合成长。装备和材料方面也同步扩展到高阶:炼虚、合体、大乘三档武器、防具、饰品和法宝胚。七阶、八阶、九阶装备相关材料和生成配置。高阶装备胚会主要来自特殊秘境、世界 Boss、高阶怪物、外域修士、天骄赛等后期内容。四、十大时代机制本次新增世界时代机制。世界会随着年份推进,每 300 年进入一个大时代。时代不是单纯显示文本,而是会影响修炼、突破、弟子资质、秘境、资源、怪物、势力战争、天灾等多个系统。时间旁边会显示当前时代,悬停可以查看时代说明和主要效果。当前设计的十大时代如下:1.开天立族时代,0-299 年天地初辟,灵脉渐醒。修炼速度提高,新生势力成长更快,低中阶资源和野外实体更容易出现。适合玩家开局发展、建立家族根基。2.灵气爆发时代,300-599 年天地灵气暴涨。修炼速度大幅提升,突破概率提高,更容易出现高灵根弟子和天才,天材地宝、遗迹、秘境出现概率明显增加。这是前中期最适合冲境界和积累资源的黄金期。3.百族争鸣时代,600-899 年各族势力扩张加速,NPC 补人和势力成长增强,天才出现概率略有提升,但战争和资源争夺也会更频繁。这个阶段世界会更热闹,也...

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