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Extraction Force

Extraction Force

by Unknown

★ 100%
Price $1.99
Avg Players 0
Reviews 3
Released Mar 20, 2024
ActionArcadeCombatDestruction
View on Steam ↗

What players are saying

▲ Recommended 1 hrs
The game is not about deep storytelling or complex mechanics; it’s about blowing stuff up in quick missions with fun and simple gameplay.

If you’re looking for a game that cuts straight to the action, this one delivers. Forget complex storytelling or elaborate cutscenes—your mission is simple: Recover nuclear launch codes hidden within enemy towers. But how you approach this explosive task is where the real fun begins.

The game’s core appeal lies in its dual-vehicle gameplay. You can either roll out in a powerhouse tank or take to the skies in a nimble helicopter. The choice isn't just for aesthetics; it dramatically changes how you approach each mission.

The tank feels hefty, with controls that embrace a retro-arcade vibe. Its turret isn’t free-moving like a modern FPS but instead requires you to rotate it with dedicated buttons while using the mouse wheel to adjust its vertical aim. It’s clunky, but in a way that feels deliberate and rewarding when you finally line up the perfect shot.

On the flip side, the helicopter offers a far more fluid experience. You control altitude and pitch, but aiming is a breeze thanks to a freely movable targeting rectangle that makes mowing down enemies almost too easy. The difference is that the helicopter’s firepower is matched by its fragility.

The biggest twist is that neither vehicle can actually retrieve the launch codes. For that, you have to return to base and switch to a speedy, grenade-tossing jeep. This vehicle is the only one capable of completing your mission. Its attack options are limited, but it compensates with speed and ability to go right over tall sandy dunes.

Ammunition is limited but can be replenished by either scavenging from defeated enemies or returning to base. The same goes for repairs. And since you only have a limited stock of each vehicle, every loss stings—especially if it’s your precious jeep.

Timed missions keep you on your toes, but thankfully, the island maps are compact enough that each mission only takes a few minutes. Your focus is to destroy the towers and find the one holding the codes. But if you’re feeling extra destructive, the game rewards you with combat experience for taking down enemy tents, towers, and soldiers, even if they serve no practical purpose beyond personal satisfaction.

The difficulty is adjustable across three settings, but even at its toughest, the game gives you some leeway by allowing you to take out towers from a safe distance if you’re clever enough. All the while, a hilariously over-the-top commander yells at you through the radio, demanding those launch codes with cartoonish urgency.
4 found helpful Steam ↗
▲ Recommended 0 hrs
These guys' specialties are horror, humor and fun. This one is big on the latters!
I need to check the scoreboard next time I play.
This is like a ps/retro mecha/flyer style plus a hmmv, nonstop fun. try not to lose your tank
1 found helpful Steam ↗
▲ Recommended 1 hrs
haha, this game is pure FUN. Your soldier is equipped with a helicopter, a tank, and a jeep. The jeep is primarily used to pick up the nuclear codes. When I first started I didn't like the tank, and then I figured out I could just run over everything in sight, and acquire points and ammo. Pure bliss. Tank is now my favorite vehicle. The helicopter is fun, and the jeep is a little difficult to control, but it's not bad and you can adjust the settings, and the only reason to use the jeep is to pick up the nuclear codes. There is an easy, medium, and hard mode. Definitely has a retro vibe, and is actually really funny, not corny. Pure retro fun.
https://steamcommunity.com/groups/indieretrogamers
0 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

UPDATE RELEASED!

177 days ago
--- good news everyone ---Extraction Force has been updated fixing a bug that caused the tank crosshair to appear off-centered for some PC resolutions and Steam Deck users. It should now always be properly centered on screen.In addition to the bug fix a minor usability improvement was added allowing players to always have access to the vehicle control guides while driving, flying or rolling around the islands. To view the controls of the vehicle you are currently operating simply press and hold the TAB key. Release TAB to close the guide! Previously the vehicle control guides were only available to view while docked at your base.Also... starting today the price has been reduced! Time to move Extraction Force out of your Wishlist and into your Steam library.

Post Launch Development Update

179 days ago
Hello - quick post launch development update. A bug was brought to my attention regarding the tank crosshairs when playing the game on a Steam Deck. It appears to be an issue with UI scaling and may be present for CPU users depending on your current screen resolution. I am looking into this issue in addition to several other game design tweaks to improve the overall user experience.As of this morning work on an update is officially underway! To be perfectly honest and transparent though it will take some time before this update hits Steam.Thanks to everyone who has picked up a copy of Extraction Force and special thanks to all of you who have reached out with feedback and comments - they are always greatly appreciated!PLUS... good news everyone! In order to better reflect the current gameplay value for your purchase the regular pricing of Extraction Force is being lowered as of today. No need to wait until the next big sale event to cash in on your wishlisted game!

Minor update released. Build 0.4.7.

766 days ago
minor development update // changelog for build 0.4.7. Fixed UI not scaling properly when playing on Steam Deck. Code cleanup and optimization. Added an auto-tooltip widget at the player initial input screen when the game is running on Steam Deck. This should prevent players from getting stuck at that screen. Adjusted game options that are available to the player from within the main menu in order to resolve a bug with settings not properly translating into the game. Fixed an issue with the visual appearance of the BOOT CAMP button on the main menu that caused players to believe their mouse cursor was stuck.

Posts come from Steam's official announcements feed.

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