(TL;DR can be found at the end of the review)
Call of the annual Duty - Underdeveloped Lagfare
I've been a huge fan of the Call of Duty franchise when Modern Warfare hit the stores. For years I've been playing pretty much nothing else and dumped hundreds, if not thousands of hours into it. I also played Modern Warfare 2 & 3 but it wasn't the same for obvious reasons. Since then I wanted to buy another CoD that could bring back the nostalgia. Then Advanced Warfare comes along and actually gets a lot of good reviews and I get curios: Another studio, a longer delevopement time and fast dropping prices.
I bought this game for 20 euros and pity the fool who preordered it for 60 euros and thought that he would get a good game. I lowered my expectations as far as possible and still I got disappointed. I really can't see why so many people like this game and where all the good reviews come from. Okay, better than Call of Duty: Ghosts. But being better than something really bad doesn't make it good. You can polish a piece of ♥♥♥♥ as much as you want, you can gold-plate it and wrap it in present paper but it still stays a piece of ♥♥♥♥. On to the actual review:
Singleplayer:I enjoyed the campaign far more than I would have thought. The story is alright, yet very predictible, the characters ain't great (except Kevin Spacey for the sake of being Kevin Spacey) and the AI is still far away from being "intelligent". But all the new gagdets they could introduce with the futuristic setting make up for it easily. On top of that they added a ton of vehicles stages. It's the kind of singleplayer you would expect from a CoD game.
You won't miss anything if you don't play the campaign as it is very forgettable but it's a fun non-brainer if you want to pass 6-7 hours. Sadly it has absolutely no replay value. Less cutscenes, quicktimes events, press f to do action x, following or waiting for npc's to do one specific action and a certain minimum of freedom could have done the trick there.
But let's be honest. We all want the game for the multiplayer ;) And this is where ♥♥♥♥ hits the fan.
Multiplayer:- you need to connect to the Advanced Warfare services first and appearently it only works when it wants to
- No dedicated servers. No dedicated servers. NO DEDICATED SERVERS. NO ♥♥♥♥♥♥♥ DEDICATED SERVERS!
(┛◉Д◉)┛彡┻━┻ - P2P connection system: One player hosts the server which pretty much always results into huge lags for the other players. On top of that the host gets a big advantage and the gameplay suffers a lot under it. It always feels like you have to shoot 2,5 magazines into the enemy while you get killed instantly. If you watch the killcam you often realize that most of your shots didn't reach the enemy or never were fired. Heck, the game even introduced a competitive ranked mode. Why would I want to play that with all the connectivity issues?
- Ping is displayed as bars, it's like your car's speedometer says very slow, slow, fast and very fast
- no server list, you have to join a matchmaking queue for a specific game mode
- alarming low amount of players, decreasing pretty fast. The game is a month old and could die quite soon unless the die-hard fans stay
- if nobody plays the the gamemode you want to play you are stuck in the lobby, which will be pretty much always the case unless you play TDM or Domination
- no servers = no server costumization: Most gamemodes are way too short. Before you really get into match and feel what certain enemies play like the match is already over. An average TDM is about 5 minutes just to be stuck in the lobby again for at least 1 minute.
- matchmaking tends to make really unfair teams (upper half from last game against lower half)
- quite a lot of cheaters around, no servers, no VAC-bans
- the guns all feel boring and soulless, many of them seem to be pretty unbelanced, also there is only a little amount of weapons
- everyone is jumping and spraying with assault rifles or shotguns, SMGs and heavy weaponary are pretty much not viable, snipers and grenades are quite useless unless you play a objective-based game mode because of the insanely high mobility
- the jumping makes the gameplay way too hectic and needs either some ressource or a cooldown that limits it (as soon you touch the ground you can doublejump and dash easily followed by a groundslide, which every player does as soon he gets hit and can't react by killing the shooter leaving you with two options: Either fall back to reload or chase him and get picked by his teammates or himself.)
- low amount of maps which aren't very fun. Playing TDM for about 30-40 minutes can give you a full rotation
- the community is still awful, feels mostly like playing with a bunch of degenerates who think a good KDA is as much as an achievement as curing cancer, AIDS and Ebola while having a bad KDA or using certain equipment makes you the anti-christ himself. Turning off voice chat is obligatory. Turning off chat is sadly not an option.
We are in the year 2015 and in my eyes it is shame that such a game could reach the market. Did anyone test the pc version? I think not or they got paid quite a lot for a positive review. It seems to be normal today that the marketing recieves x times more money than the development department. Publishers need to stop ruining the game experience ultimately for profit and let the studios make fun and technically enjoyable games. Either cancel the CoD series for PC or publish the game for consoles first and one year later release a proper pc port... It's like the game keeps screaming "PLAY ME ON CONSOLE!" or is whispering "Please... Please, kill me".
TLDR: Singleplayer is alright, but you won't miss anything. Multiplayer feels like a very bad fusion of the generic CoD gameplay and Quake, Unreal Tournament, Crisis or Titanfall with massive lags making it an unenjoyable gaming experience. I wouldn't pay more than 10 euros for this game, maybe 15 with a season pass.
Some big patches could get the game into the right direction but I highly doubt it as they probably focus on getting the DLCs out.
__________________________________________
Update #1 (15/01/12): So here they are. The costumization DLCs. For at least 2€ each you get nothing but a few cosmetic items that add nothing to the gameplay. I wanna play a shooter and don't dress up a doll or paint my weapon. Way to go...
Update #2 (04/02/15): Nearly 3 months have passed since release and now a 1,6 gb patch comes around, adressing a few things I mentioned: Several weapons get buffed, while the ones that are really broken stay overpowered, matchmaking and connectivity were improved a bit, a security and anti-cheat programme is added and several maps got improved for different game modes. I'll have a look into it but I don't think this patch will turn me around. Also it is overdue and should have been released a long time ago.
Update #3 (24/02/15): Connectivity really has improved but is still far beyond every other shooter using dedicated servers. The lag is horrible. I also met quite a lot of aimbotters on the double xp weekend. Only way to get rid of them is leaving the game and hoping not the be matched again with them. You can report them ingame but I am not sure if this results in a ban for them. I think there is a fun game hidden in this mess but as for now the devs don't seem to be interested in reveiling it and I can't recommend it.
I won't do any further updates on this review unless something drastical comes along. So much potential thrown away and abandonded it just hurts...
Moral of the story? Don't buy any CoD titles for PC!