Sushiman
by Bad Kid Games
Media
Sushiman tasks you with managing a sushi restaurant where puzzle-solving and resource flow collide. You arrange plates in sets of three to satisfy waiting customers while managing an unpredictable conveyor belt system—the core challenge is balancing recipe constraints against service speed. This is ideal for players who enjoy time-management puzzles with a strategic spatial element.
About this game
Running a restaurant is no easy task. The chef's way of cooking is a puzzle, he serves in sets of three and only if you manage to properly combine plates. Another challenge is the conveyor belt and anxious customers. Plates never reach them in time, can you work out a solution?
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