A deadly virus plagues the city and the residents now roam the streets as flesh-eating zombies. Loot the apocalyptic open world and build a self-sustaining zombie-killing fortress. Will you survive the apocalypse or become one of the undead?
What players are saying
▼ Not recommended0 hrs
Needs more time to cook. It's so early access it is physically painful. The dev also tried advertising his game on the Project Zomboid subreddit because they're practically the same game. Or, well, this game is what Project Zomboid was about 8 years ago. The engine is more a proof of concept (again, of what PZ was 8 years ago) than an actual working game.
1. you kill zombies 2. you build a turret base 3. you slaughter hundreds of zombies. this game doesn't offer to much beyond that. no multifloor buildings to explore or build this game is just a idle grind to get the trophy and lets you enjoy mowing down hordes of zombies.
It's a very basic game at this stage, there is great potential but if feels like there is a lot missing that needs to be added, so feels like it should still be in early access. there is a few bugs in the game like building 2 storage containers but they both will have the same items inside. When you load a game it will advise you to build items that you have already built. I have great hopes with this game but at this stage I would not recommend anybody buy it.
Friendly and Enemy NPCs New NPCs now roam the wasteland — both friendly and hostile Over 40 unique interactions added Encounters can now lead to: Zombie hordes Epic gunfights Bonus loot drops Dialogue and new characters New Massive Locations Added a Strip Mall in the Northwest corner of the map Added a Country Club in the Northeast corner of the map New Map Item A new collectible map item can now be found in the wasteland Updated Intro Animation Refreshed the intro sequence with improved visuals and timing
Major Update for Dead Unending Coming May 2025! I'm excited to announce a major update for Dead Unending arriving in May 2025! I’ll be posting updates throughout the development process as more content is added, and I’ll continue fixing bugs found during continuous playtesting Stay tuned for more details, and thank you for your support!