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Songs Of Death

Songs Of Death

by DreamStep, Wild Kid Games · Published by Lightning Games

★ 85%
Price $6.99
Avg Players 0
Reviews 229
Released Jul 30, 2024
2DCartoonCasualClicker
View on Steam ↗

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Songs of Death blends rhythm gameplay with roguelite progression, casting you as Ma Chao fighting through waves of enemies while upgrading weapons between battles. The core loop combines rhythm-based boss encounters with a VS-style upgrade system and an unusual dual-battlefield mechanic where you target either current or future enemy spawns. Best suited for players who enjoy rhythm challenges mixed with light strategy and don't mind Eastern-inspired aesthetics.

About this game

What players are saying

▲ Recommended 1 hrs
While Songs of Death does have serviceable rhythm and survival elements, be warned, it doesn’t excel at either

📝 Main Pros, Cons, and Suggestions:



🟩 Pros:

+ ‘Osu like’ boss battles
+ VS style weapon upgrade system
+ Unique weapon system, attacking either current or future spawns (two battlefields)
+ Eastern music is enjoyable to listen to and is tolerable for repeated playthroughs, and I’d love to hear more tracks of similar quality

🟥 Cons:

- Dialogue is in English, VA however is not
- More spam clicker than rhythm game due to poor readability
- Levels are too long which may lead to music becoming monotonous for some

🏷️ Suggestions:

~ Change meta progression so it’s no longer random
~ ‘Osu’ mechanics during boss battles are the games strongest point and I’d love to see a mode entirely dedicated to them

It's good, just not for me



Songs of Death (SoD) describes itself as a rhythm game with roguelite and survival elements, unfortunately this leads to a lack of direction or focus. While enjoyable to play, due to the broad range of genres the game aims to cover, it unfortunately fails to excel at any of them. Ultimately, SoD lacks what I seek from each genre.

Playing through the initial two difficulties and four levels with a couple of the heroes, I was impressed – It’s all high quality. However, after just over an hour, I felt like I had seen everything, or at least seen as much as I wanted to. The standout aspect of SoD is the boss battle sections, which are where the game excels, but there wasn’t enough of them to keep me playing.

Outside of these sections, you may be disappointed as the game is very much a case of spam clicking opposed to a traditional rhythm game experience. Additionally, the two-tier battlefield works seamlessly with the weapon system, but due to the lack of true rhythm mechanics, it feels like a missed opportunity for a truly standout game. Overall, I had fun and I do recommend it for those who've an interest in Eastern art and music, or those seeking a light rhythm game experience.

If you enjoyed my review and would like to support me, I would love if you followed BSR for more bite sized reviews.


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13 found helpful Steam ↗
▲ Recommended 3 hrs
Looking for anime-based games? Check out our Steam curator!

[Anime/Strategy] Unique combination, roguelite, rhythm, and Auto Chess element. Through infinite synergies of their matching, take advantage and swipe foes. Great anime characters.

[ACT] リズムとVS系増強の融合ゲーム。キャラクターのCGが凄くカッコイイ/カワイイ。独特のプレイ感がある。buffのシナジーを極限まで高めて敵軍を一掃しよう。
12 found helpful Steam ↗
▲ Recommended 0 hrs
Fun little casual game
8 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

【Song of Death】Major update patched!

573 days ago
The major update is officially live! After awakening, all characters can now not only change their illustrations and models but also gain brand-new passive talents. This update also introduces the Endless Mode and the Accessory Disabling Feature, offering you more ways to enjoy the game. Check out the detailed patch notes below! Wishing you the best of luck on the battlefield! Version 1.2.3 Update Notes Main Updates: Accessory Disabling List Added: 1.You can now disable specific accessories from appearing in battles through the accessory compendium. Only accessories that have been unlocked in the compendium can be disabled. 2.Awakened Characters: Awakened characters come with a completely different skill set compared to their normal versions, offering even more powerful abilities. 3.New Endless Mode: Endless Mode can be unlocked through the Stargazing Board. In this mode, battles will continue indefinitely and become increasingly challenging. Bosses will appear randomly in Endless Mode. Minor Updates: 1. Fixed an issue where repeatedly giving up could cause enemy health to drop to 1. 2. Fixed an issue where the bond description box would sometimes not disappear. 3. Fixed overlapping fonts in the settings menu. 4. Fixed the incorrect effect of the Spring Onion accessory. 5. Fixed a text overflow issue in certain non-Chinese languages. 6. Fixed untranslated text appearing in the slashing screen effect when exiting to the main menu after a battle. 7. After exiting to the main menu post-battle, the game will now automatically select the character you last used. 8. Feel free to dive into the new features and enhancements. Good luck and enjoy the game! 😊

【Song of Death】X【Steam China Show Case】10% off!

628 days ago
Dear players, "Song of Death" is currently participating in the , offering a limited-time 10% discount. If you're interested in some exhilarating hack-and-slash action, don't miss out! At the same time, the development of the Endless Mode is underway and will be officially launched soon. Stay tuned!

【Patch Note】Bug fixes

636 days ago
Version v1.1.7 Update: 1.Added Zhang Qiying's deputy general skill. 2.Fixed the issue where Zhang Qiying's awakening skin could not be unlocked correctly. 3.Adjusted the rhythm of the Hanzhong Boss battle. 4.Hanzhong can now be unlocked by completing the Luo Shui levels in all difficulties

Posts come from Steam's official announcements feed.

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