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Land Drifters

Land Drifters

by Space Breeze, LLC

★ 94%
Price $5.99
Avg Players 12
Reviews 35
Released Mar 4, 2026
AdventureCasualClickerCrafting
Offline progress
View on Steam ↗

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Land Drifters blends idle progression with active RPG exploration across multiple islands, letting you develop combat classes, unlock skills, and manage interconnected upgrade paths. The hybrid design supports both hands-off progression and active grinding, though automation is limited to select resources and crafting tasks. Best suited for incremental fans comfortable with a less streamlined experience who enjoy mixing idle downtime with occasional engagement.

About this game

Players, last 37 days

Peak 17 · Low 6

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▲ Recommended 43 hrs
A mix of Melvor Idle and NGU Idle. Very creative and fun so far. I recommend if you like incremental games. I would say it's not necessarily 100% idle. You can actively grind or idle.

[Random Gameplay]

https://www.youtube.com/watch?v=DVk55LRxsy0
8 found helpful Steam ↗
▼ Not recommended 4 hrs
its a mess of various ideas, presented in a way that just doesnt work. Its neither idle not active nor crafting. It lacks the automation of the idle genre (you can only automate a single resource gatherer and a single screen of crafting). It has a pointless 'clicker' mechanism that halves the crafting speed by half (so , instead of looking at a screen for 4-5 mins doing nothing, now you can stare at it for half that time, still doing nothing). But there is no auto-craft, no auto-battle
The UI is a mess, the colors are ugly, the fonts are basic, the icons too generic (and in some cases they appear stretched), the borders are misaligned and in many cases overlap with the icons. It has no options for any kind of visual settings. No accessibility options also.
In all cases, the first couple of hours of a game, are usually the most polished, the most attractive, the most play-tested. In this game, not even the dev seems to have tested how the gameplay loop plays - there is no way you can convince me that staring at a static screen (with a small animation of 2 frames) is game-worthy material.

All in all, it seems to me to be a junk game.
7 found helpful Steam ↗
▲ Recommended 1 hrs
Ive been excited to play this game for years since I started following the devopment. The amount of content that came out of early acess is more then most idle indi games and It is very fair prices. the creators plan to still add a lot to the game and I am very excited to see what new they will add. I Hope a lot of people give this idle game a try Its very very great for the price and a lot more to come.
5 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

New Rift Talents & bugfixes

11 days ago
Hello Land DriftersA new update is out!Rift TalentsCheck the rift talent page for new talents to invest into! Some of these are meant to be a bit of a point sink if you got some spare points, while others are to try and help Leatherworking keep up.6 new inventory spaces +1 more leather on killTier 4 leatherworking expBugfixesThere was a push to get some of the pesky bugs cleaned up.There was a bug where sometimes tool stats would not update immediately when equipping them, this bug has been identified and fixed.Buffs should also behave a lot better. There was an issue with buffs like the warrior buff not applying initially for example.The statistics page was a bit dated and needed fixing, plus the online time and farming stats were broken.One bug that was discovered will make crafting quicker if you have a lot of rift talents unlocked. Crafted item effort is directly correlated to the experience obtained from crafting it. This meant that with more +exp, the item took more effort. It still was highly beneficial because it used less resources for the experience you were getting, but now the +exp is no longer calculated for the effort required, making crafting quicker.Plus some other bugs you can view below.Build 0.6.66 new inventory spots can be purchased from rift talents. These are more a point sink.Leatherworking More Leather rift talent addedLeatherworking tier 4 exp rift talent added.Fixed a bug where you could click the crystal tree even when on the vault page.Fixed some bugs with how buffs behaved and how sometimes they might not apply immediately, like warrior vitality buff.Fixed a bug where sometimes tool stats might not immediately update on equip.Various bugfixes for the statistics page: Gathering showing wrong mastery, total playtime amount resetting, crafting craft count not counting offline crafts, farming stats not accurate.Farming level 150 storage talent fixed.Fixed an issue with gaining crafting progress in-between an item finishing and another one s...

Prismatic Gem

27 days ago
Hey Land Drifters!A new combat tool is here!The prismatic gem!This is meant to be an activity for those later in the game, as the recipe drops at the very end.This item works differently than other items in that you can upgrade it at the altar more than twice. Each upgrade increases the essence cost by 100, starting at 100. People with a high total essence can get even more value out of it. The ingredients will require 1 of each top gem in the transmute section.With it, comes a new Steam Achievement. Creating this will unlock it.You will also notice runes and gems also have some effects on them as well, although subtle so it's not too distracting.Build 0.6.5New recipe added to the last boss with a new combat tool, the prismatic gem. Altar upgrade works differently with this item, increasing by 100 each upgrade indefinitely. New steam achievement added for transmuting the prismatic gem.Shader support added for items, runes now glow, gems can occasionally sparkle, prismatic gem will shimmer.Boatyard costs 10 gold coins now.Fixed issue with incorrect exp gained when crafting an item with multiple ingredients.Fixed an issue where damage potentially could be dealt from a miss or from steel abs despite it being a miss

Bugfixes and adjustments

34 days ago
Build 0.6.3 Fixed a bug with bonemeal before the crystal tree was unlocked Crystal trees locked or before 1 day old reward 0.5 crystals. Clicking the crystal tree after 1 day old will award 0.5 if there is a decimal to make the number look nicer. Fixed a floating point error for equipment where stuff like 1 might show up as 0.999999 Target active skill now properly is disabled with silenced or cursed Pyramid boundary fixed Silver/gold/platinum veins now have exp lowered so mining exp stays relatively similar to woodcutting/fishing. Goldfish/etc buffed to match these veins.

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

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