▼ Not recommended
85 hrs
Y'all can see the other reviews already. What they are saying still applies at the time of writing this review.
Simple Multipliers is a REALLY idle game. It is extremely slow, painfully so at the start. The basic premise is that you have a bar that fills up (see the photo, its the "Generator" bar). When it fills, you get the amount of points that you see right about it.
The bar starts at filling up once per minute. And it gives you 1 point after it fills. You can buy an upgrade for 1.5 points to make it give you more. The upgrade makes it go up to 2 points, so you get 2 points per minute. You can upgrade again for slightly more points, etc etc. This is the first mechanic.
The second mechanic, the one that is really the thorn in the side of the game, is the "Converter" (in the photos its the thing to the right, underneath "Multipliers Points"). As you generate points, you can spend them to buy Multiplier Points. You can then spend these multiplier points to buy upgrades that will make the game faster in some way. Each Multiplier Point you buy doubles the price of the next one. It starts at 50 points, then 100, 200, 400, 800, 1.6k... You get the point.
You use these Multiplier Points to buy the Multiplier upgrades below it (again, see the photos for reference). Each upgrade starts at costing 1 Multiplier Point, and goes up with 1 point each time you buy it. The upgrades are:
Power "Generator Income". This increases the Points you get (not multiplier points) by 1x each time you buy it. This means you get 2 points by default every minute, and when you buy the first generator upgrade, you get 4 points instead of 2. The next one increases it to 3x, then 4x, 5x, etc etc.
Speed "Generator speed". Increases the speed of the generator. This is by division, so divided by 2, then 3, then 4, and so on. It starts at /1, which is 1 minute. So buying this once makes it go down to 30 seconds per generator "cycle", aka it makes you literally get points at DOUBLE the speed. The next upgrade (/3) makes the generator go down to 20 seconds instead, since it divides the original 1 minute generator speed. So here you only get 10 seconds of increase, not 30 seconds. As you go on with these, they cost more (one more Multiplier Point each time, just like the others) and give less.
Price "Generator Price Reduction". This divides the price of the Generator point upgrade. Before, it started at 1.5 points to upgrade, so and then it increases very fast. This makes it scale slower. Again, it is division, so divided by 2 at first, then 3, then 4, 5, 6... The scaling is insanely aggressive, and the generator point upgrades start to cost a ton very fast even with many upgrades into this.
These are the main 3 upgrades you wanna get. So you can increase the amount of points you get, you can decrease the waiting between getting points, and you can decrease the price-scaling for getting upgrades for more points. All in all, this is a pretty nice and satisfying idea. There are 3 more Multiplier upgrades, let's go through them too, it will become relevant later.
Price "Converter Price Reduction". This works the same as the price reduction for the generator points. It is divided by 1 per default, then divided by 2, then 3, etc. It costs 20 Multiplier Points to upgrade at first, then 40, then 60. So it seems to go up by 20 each time, instead of 1. This makes the Multiplier Point purchases I mentioned earlier way easier. Points go from costing 50 to start, to costing 25 (then they double just the same). Since when you get this, you've already gotten many other upgrades of the types we talked about before, so you probably get 25 points within the first 30 seconds. Easy Multiplier Points, right? Well, we'll get to that...
The final two upgrades are Critical Chance and Critical Multiplier. These two are, as far as I got into the game, fairly useless. If you look in the photos again, in the Generator window with the progress bar, you can see it says "Critical", a percentage, as well as "Multiplier" and a number like x1.1, or x1.5. This is your chance to get a critical, and when you do, how much it will increase the points you get. You start the game with a 1% chance to crit, and a 1.1 multiplier. Aka you go from earning 1 point to having a 1% chance to earning 1.1 points. This is useless, as the Multiplier Point upgrades add extremely little to these. The Multiplier Point upgrade for critical chance says "x1" so you might think a single upgrade will make it go to 10%? No. It makes it go to 2%. The critical multiplier upgrade makes it go from x1.1 to x1.2. This is absolutely useless and no one uses it to gain more points.
Now that we have explained all of the upgrades, let me take you through why this is an absolutely horrendous system.
When you get enough points to buy a Multiplier Point, the price increases for the next point, to double, like i mentioned earlier. When you, using that Multiplier Point you just got, buy a multiplier upgrade, lets say the Generator Speed, so you don't have to deal with waiting a full minute, you need to RESET to get that upgrade. You can see this in some of the photos on the store page.
When you reset, you start over (obviously) with the upgrade you now have. Your Multiplier Points do not reset, so if you bought 5 in the last run without resetting, and you spend 1 on an upgrade, you still have the other 4 left. Your generator points reset however, and so does the amount of points needed to buy Multiplier Points. If you bought 5 in the last run, it would have costed 50, 100, 200, 400, 800. Now the price is back to 50 points! Pretty sweet... Right?
A very smart person will already see the problem here, but it is quite complicated still, so let me keep explaining.
Each time you buy an upgrade, you need to reset to get the upgrade to work. Each time you buy Multiplier Points, they increase in price. Whenever you buy something with Multiplier Points, the next upgrade increases in price. After a certain point, you have to do longer runs to be able to even buy a SINGLE upgrade, so you can reset. Lets say you wanna get the 20 Multiplier Point upgrade to make the converter price not go up as fast... How would you do it? It will cost 52,428,800 Generator Points to get that. If you make 250 points per cycle, and a cycle is 10 seconds, thats still 209 000 cycles. You aren't gonna do that. But remember how the price of the Multiplier Points reset when you reset after buying a Multiplier Upgrade? So if you get Multiplier Points for a while, buy a cheap upgrade, one that costs like 4 Multiplier Points, and then reset, you will more easily be able to get those 4 points back, since the first 4 points cost 50, 100, 200, 400.
The game becomes a slog when you realize this. You sit and wait, trying to balance waiting for another 3 hours so you can make 1 more Multiplier Point, then you buy A SINGLE UPGRADE, never EVER more. You reset, and you try to do the same thing again so you can get a few MORE points than the upgrade costs. You slowly inch forward, over days of gameplay, and with every time you do this reset, the upgrades get slightly more expensive, remember? They increase with 1 each time, but the price to get 1 more Multiplier Point always DOUBLES. So for each upgrade you get, you get less, but the price to get more points is always higher.
When you realize this, you're days into the game, and you have probably made the FATAL mistake 40 hours ago where you got 3 Multiplier Points, bought the upgrades to Price reduction, Speed, and income IN THE SAME RESET. And you reset right after that too, didn't you??
You could have made 5 points in the first reset, then bought 1 upgrade, gone down to 4 points, gotten another 6 for a total of 10, gone down to 9, gotten another 6, gone down to 14... You hopefully get the point. When you have realized this... You have to restart the whole game to do it better, but WAY slower. Not good.
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