Dear Sirs, the following is the update content:AdjustmentsThe requirement to finish quest: purchase a treasure sword in the Ambition quest has been temporarily removed. (Said quest is under repair.)The initial skill level of historical heroes has been increased, ensuring that each States has characters with level 5 skills.Even if a player has a crime, constables will no longer attack them, making it possible to clear crimes within the city scenes.The Talent pt rewarded for Nine Cauldrons fragments collection has been increased to 5 points.The performance of the large map has been further optimized. The frame rate and stability of the are now higher, and the lag during cross-days has been significantly reduced.Added help button in (P) Interface. FixesWhen crafting an item, the skill experience gained from crafting multiple items is no longer the same as that gained from crafting a single item.Fixed the issue where no goods were displayed when viewing the Mohist goods.Fixed the issue where soldiers would get stuck outside the invisible wall when dealing with anomalies at the herb gathering resource point.Resolved the issue where the "Entering Officialdom" quest could not be completed even with a good reputation of 200.Resolved the issue where players inexplicably entered a state of war with the Gaoluo tribe.Resolved the issue where the QIN could conquer Gaoluo fortresses.Fixed the issue where the Infiltrate the City achievement could not be completed.Fixed the issue where the quest would freeze if the player destroyed all the kingdoms before visiting them. (I call you a war god!)Fixed the issue of misclassified and incorrect book titles.Fixed the issue where the board quest would time out after being accepted, but the quest would remain stuck on the panel.Fixed the issue where the "Sword Heart Seeking Invincibility" talent's invincibility effect was not working.Fixed the issue where the "Spirit Beast Follower" talent could increase summons without spending extra spiri...
Dear sirs, the following is the update content:AdjustmentsCity merchants have been consolidated to 3 from the original multiple types. It's now: consumables and goods/equipment/materials. 3 Types.Black market recruitment no longer requires a notorious reputation.Now, in addition to the prefectural magistrate, clerks in the scholar may also accept submission to serve in state.Reduced all loading time.Improved average graphic stability and frame rate on large maps. (A few minor stutters still occur occasionally during cross-day transitions.)High-end configuration: Intel® Core™ Ultra 7 265KF, RTX 5080 16G; graphics settings at maximum:Improved from an average of 100 FPS to an average of 140 FPS, with reduced stuttering.Standard configuration: AMD Ryzen 5 3600 6-Core, GTX 1060 6G; graphics settings at high:Improved from an average of 40 FPS to an average of 70 FPS, with reduced stuttering.We will continue to improve large map performance and reduce and speed up loading times.FixesFixed an issue where movement speed was reduced after a heavy charge attack on horseback.Further fixes to other issues that caused enemies to get stuck in invisible walls or fall into water during siege battles or bridge fights, preventing the battle from ending.Fixed an occasional error when allocating attribute points.Fixed an issue where the Nine Cauldrons Fragment sacrifice would freeze when using languages other than Chinese.Fixed an issue where the recruitment quest could freeze.Continuously refine the English localization descriptions.In addition, issues include stuttering and frame drops, other crashes, excessive loading times, the Empty City Stratagem, missing items for production and construction, retainers not being able to learn ideas, books not being marked, separate inventory weight calculations, slow character movement, and other issues not mentioned here.We are working on these issues, and the changes require extensive testing and fine-tuning. We will definitely fix them all a...
Dear sirs, the following is the update content:AdjustmentsCity merchants will now sell all materials below blue rank.After successfully disguising yourself, you can now trade, provide services, and recruit troops at your current location.FixesFixed an issue where auto-save after completing a quest would cause the game to freeze upon loading into a fiefdom.Fixed some issues that caused units to get stuck outside invisible walls during siege battles.In addition, issues include stuttering and frame drops, other crashes, excessive loading times, the Empty City Stratagem, missing items for production and construction, retainers not being able to learn ideas, books not being marked, separate inventory weight calculations, slow character movement, and other issues not mentioned here.We are working on these issues, and the changes require extensive testing and fine-tuning. We will definitely fix them all and will not abandon the project.We will address all of these issues one by one over the next period of time. We will not abandon the project. Thank you for your support. We also kindly request your feedback and opinions on the game so we can continue to adjust, polish, and fix it. Welcome to join our Discord group for supervision: https://discord.gg/KVMGPcyHxrThank you again for your support.
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