Idle Catfarmia tasks you with building and automating a farm operated by cat fairies through resource placement, crop harvesting, and incremental upgrades. The core loop involves clicking to generate income, purchasing automation tools to reduce active play, and progressing through farming tiers toward a level 100 endpoint. It's a straightforward idle game with appealing visuals, though players report limited content depth and no prestige system for extended replayability.
About this game
Help the cat fairies to arrange resources, produce and harvest crops, and manage the farm. The more efficiently the farm grows, the richer your pockets become. Show some clicking skills to unwelcome visitors who occasionally appear on the farm.
Players, last 30 days
Peak 3 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended1 hrs
This game has a good concept but it falls flat. There is barely any sense of progression and depth. Once you get pass the 20 minute mark you've seen everything the game has to offer. Many better idlers are either free or cost less than a buck, it's hard to justify paying the full or even discounted price.
The game's very cute but doesn't have enough content for the price tag currently. Don't know if the dev intends to add more, but I played around 4 hours of the game and reached a point where you're just waiting to get from level 65 to 100 to unlock the final thing so the remainder of the time was it just open while I slept.
It's a true idler. You don't need to click all the time. It does what it says on the tin. Negatives are that you can skip large parts of building tiers. There's no prestige system so you do one run and that's it. There's nothing left for me to do in the game at this point, so I think it's a bit expensive for a game that you easily complete with two days of idling.
Idle Catfarmia 1.1.2 update is now complete.Major Update NotesImproved main menu text for each languageFixed an issue where the back button could be pressed again before the transition was completeImproved text hover color in the main menuImproved some upgrade button textsAdded gold-per-second display to the EXP gauge barIncreased maximum resource level capAdded an effect where the click area expands as Click Power upgrade level increasesAdded mass spawn events for rabbits, wolves, and birds (After Lv.50, certain animals will raid your farm!)Improved Slime and Rat Hunter buff effectsImproved Rat Hunter arrow targetingAdded resource text synthesis systemLevel-up rewards now continue beyond level 100Improved sound overlap and amplification issuesImproved gold balanceAdded 135 new achievements to the existing listVarious minor improvementsThank you for playing. Have a wonderful day!
{STEAM_CLAN_IMAGE}/43991514/9eb0b4cc6fd25e4da19d171331d2fd03a0db4dd7.gif {STEAM_CLAN_IMAGE}/43991514/47ecf2ddf2c62bbc15441a7ec80e6eed70c0c655.png - Modifying some Korean words and Korean tutorials to help you understand
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