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Farm Together 2

Farm Together 2

by Milkstone Studios

★ 94%
Price $25.99
Avg Players 798
Reviews 5,443
Released May 30, 2025
AgricultureCasualCharacter CustomizationCooking
Offline progress
View on Steam ↗

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Farm Together 2 lets you build and manage a farm solo or with friends, combining crop cycles, animal husbandry, and fishing with light town-building mechanics. The game emphasizes relaxed, time-gated progression where you tend to various plots between sessions, though its core loop closely mirrors the original with cosmetic enhancements and added complexity rather than fundamental changes.

About this game

Players, last 30 days

Peak 984 · Low 695

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▲ Recommended 0 hrs
Lets be Honest this is just Lazy, You release a new game called Farm Together 2 but it should really be called Farm Together Remastered. You just updated the graphics and made it a little more complicated by adding a town in which you will place your storage upgrades. Plants are the same, trees, fish ect... if you played this first one you played this one. I enjoy playing farm together but was really hoping for some better content on this one. I made the review to recommend the game to other interested parties but just know its not really different from the first one.
325 found helpful Steam ↗
▼ Not recommended 106 hrs
This game just went from a positive pre-release to a thumbs down.

The devs as of yesterday 30th surprised everyone by suddenly stating the game is now fully released. Comments from other players (myself included) are straight up saying this is is NO way ready to be labeled as a full release. The reply from the devs was "well the game as a lot of content in it." Yes, for pre-release that's true but the first game has considerably more. I'd dare say while this games offers some new experiences those are rather empty. The mine is a nice addition but to be honest it's kind of meh. The town is basically npcs that walk around and offer the same quests with no dialogue and you vendor your goods. As it is the town is more bloat than anything. A town with people where there's no interaction other than basic quests? Why other than it's there to be there. If it's content then it's eye candy content and adds nothing to the experience.

The devs then proceed to not only surprise their fans with a sudden "full release" but then say they are going to start work on porting the game to console. This is WAY to early in the game for that sort of thing unless it's just a quick cash grab. Their choices aren't wise and as it stands shaft the players. I'd say buy the first game, it has much more to offer even with no DLC. This game is only half the experience that only offers some slightly better graphics. I'll change my review if they get back on track but this not it, not by a long shot.

Last note and by even the devs admission proving this game wasn't ready for release are the character models. They stated in the forums the models were currently very basic place holders because the game is in development. Those models haven't been changed or improved. So by their own unintended admission it shows the game is not deserving of the title "full release".
291 found helpful Steam ↗
▲ Recommended 26 hrs
OK, I played for 3 hours, its enough, time to log out...
Oh, 2 minutes til next season, I will wait and harvest the trees i need for this quest...
OK, trees done... ah... chickens are ready OK, lets collect eggs so the new ones will be here when I come back
Ah, fish ponds all ready, I will just collect those and then im realy off...
OK, its season to plant this one season only crop, ill do that so its ready when i come back
Mmm... ok I better go sell things now so Im ready to harvest as soon as I land here tomorrow
OK, all sold, I can log out now, ahh flowers are ready now, better harvest them now so they grow again when im not here...
Oh, what is that new unlocked flower, lets plant some...
Ahh... potatoes are ready, just harvest them so the quest is complete...
Oh, new quest is eggplants, they grow long, lets plant those so they are gonna be almost ready when Im back...
Oh... its almost spring again... lets wait 2 minutes so I can plant my fave strawberries and they can grow when im not here...
Oh, raspberries are ready too, lets get them cuz they precious...
Ahh... pumpkins are gonna be ready in just 5 minutes... ok, lets wait, harvest, plant new ones and im done...
Oh better go sell some veggies now, because i may max out veggies when harvesting pumpkins...
Oh wow, these cute little flowers are ready now, lets cut them nice...
Ah, forgot i had a carrot cake in the oven... oh this melody is sweet.. lets paint granma...
OK, pumpkins and im done...
Wow, i can collect those trees before i leave...
Gosh, better sell all those fruits now, so i can collect new when im back...
Ahh... fish are ready, lets get them...
OK, need some lettuce or cows wont have food when im back, lets plant some...
Dang, I dont have cereals for the chickens, lets plant some of these too
OK... granma's portrait is almost ready, lets make next stage and Im done for real...
OK, i played 6 hours, time to log out i need real food!
Ah, 2 minutes til next season, lets wait and harvest just a few of those trees... ah and those fish will be ready too...
OK, I played for 8 hours... need to log out... oh wow, grapes are just 4 minutes and they are ready...
117 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Update #33 - Bugfix update

1 day ago
In today's update we're fixing a bunch of bugs and increasing quest rewards a bit. Gameplay changes: Increased overall quest medal rewards. Increased the amount of items requested in 4 boxes quests. Improvements: Added a toggle to disable the harvest items absorption sound. Bugfixes: Fixed memory leak when switching farms that could lead to crashes and long stalls when switching farms. Fixed Farmhouse stool, chair and table having a foliage visual effect. Fixed harvest particle for the Zen Pack grape. Fixed wrong preview on Zen Pack flowers in low model quality. Added a Custom permission to allow planting mushrooms. Fixed event items showing up in planters ahead of time. Fixed farmhands not moving for farm visitors. Fixed avatar having wrong rotation after exiting a swing. Today's Farm showcase: Treehouse Village 🏡🌲 by Eureka (B3BM2P) {STEAM_CLAN_IMAGE}/44878975/7bc44ccf57b49a62de9edb5332f6b9ea956cccab.jpg

Update #32 - Tree House

9 days ago
Hi! In today's update we're adding a new house to build, the Tree House.We've also done a bunch of changes to reduce the memory footprint of the game, specially on the Nintendo Switch. This should help reduce the amount of random crashes on extended sessions.New contentNew house: Tree houseNew fence: Cabin fenceNew house customization: Cabin door and cabin windowImprovementsChanged loading message when switching farmsUpdated networking engine to the latest version. While we don't expect anything to be fixed by this, it should have a bit better performance. Please report if you experience any problem with this change.Recolored some resource icons of the same family (fish, portraits, music) to help distinguish them more clearly.Added thousands separator to resources in many UI locations.Added zebra specific sounds.Reworked some stuff to use less memory and prevented some UI textures to be included twice in memory.(Switch) Using lower resolution icons in the Shop to save memory.(Switch) Reduced memory usage of most textures.BugfixesIf an item variant is favorited, and it's not unlocked yet, the item would be shown in an improper position in the shop.Fixed Farm Academy showing the "New" indicators again when visiting a farm.Fixed harvest icons while riding a train.Today's Farm showcase: "I love flowers" by I ❤️ 고구마

Update #31 - Apothecary furniture & bugfixes

30 days ago
Today's update brings a few new items, as well as a bunch of bugfixes and improvements.New Content:Added Apothecary furnitureImprovementsAdded an information panel telling a Cloud Conflict will remain unsolved until something is downloaded or uploaded.Increased emissive power of light sources. Actual lighting range remains the same. We've just made the source (lamp, crystals, etc) to be brighter on screen.Improved splitscreen performance on Switch Quality+ setting.Lights will now be lit a bit earlier in the season. By the end of the sunset it would start getting dark but lights would not be active yet.Gameplay changesFavor balance changes:Noticeably increased favor from the following actions:Feeding animals (+50%)Mining minerals and harvesting mushrooms (x2)House jobs (x5)Slightly increased favor from harvesting trees/flowers/animals (+20% base, +40% for quests)Decreased favor from planting quest/sign crops (-50%, combined with other crop tasks it's a 12.5% reduction)Increased farmhand work animation speed.BugfixesFixed the game being unable to save when using the Favorite button too quickly when opening the shop.Fixed food not being properly distributed when splitting really big groups of animals.Fixed harvester tractor becoming invisible at mid range.Fixed fade in after loading not being properly handled in some systems.Fixed harvester tractor having idle and working sounds switched.Fixed plowed empty tiles being selected when double tapping a sprinkler.Fixed gamertags with special codes being parsed.Fixed cyber fence gates not splitting groups.Fixed moving stuff as a visitor not working properly. The fix will only work for connections with ping below ~400ms. Beyond that, some items will still be dequeued without any action.Today's Farm showcase: Rainbow Fields - Flower Farm by Mooneye - T3YXEB

Posts come from Steam's official announcements feed.

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