Back to rankings
Idle Weaponshop

Idle Weaponshop

by Unknown

★ 58%
Price Free
Avg Players 9
Reviews 81
Released Feb 28, 2024
ClickerEarly AccessIdlerSimulation
View on Steam ↗

What players are saying

▼ Not recommended 7 hrs
For the life of me, I can't bring myself to like this game. I'm sorry but it's a thumbs down.

First of all, it's a game-style where you gather resources, and then use them to make items, and then sell those items. Gain gold - upgrade stuff - gain more gold, etc.

However, all the items and buildings and stuff, are things that we have seen a billion times before, and in better games to add. I mean, a mine building to mine copper. A lumber building to mine pine. Then you make what with them? A sword.

Every item is sold automatically. You get to upgrade the store (supposedly?) but you never get to see anything. Like, put some sign on it, and you get x% more value for sales. You never see the sign. And you just get an arbitrary number.

The only innovation (?) of this game is that you get to send off adventurers to clear some areas. You get relics from those (more passive number increases). Supposedly you also get resources, but for the life of me, I have no idea what (and it's quite difficult to find out what). Those adventurers also auto-equip the best item you've created, and auto-levelup by XP. That's cool, I suppose, but I never felt immersed with this mechanic. I just put them somewhere and forgot about them.

Something that's just a personal taste, is also that none of the character portraits felt "cool" (lol).

Also, to gain the first "reset", you need a lot of days playing the game, when it should come earlier, to keep you hooked. I never reached the reset.

Even if you kept the game as it is, but replaced everything with something sci-fi, it would be at *least* something new. But swords, spears, staves, bows... come on.

In general, there are far better idle games out there, that are far more innovative. I'd say give it a go, just to see what I'm talking about, but the "mixed" score is fair.

PS: There's other stuff that goes on that I haven't talked about, like enchanting items and stuff, but it's just really adding value to the produced item, making it sell more. But in general, all these mechanics just do the same thing. Or you can create tongs to upgrade the mine or something, giving 1% faster mining or something. I reached level 74 on the mine and still I was constantly out of resources. I dunno, it's just not for me I suppose.
13 found helpful Steam ↗
▼ Not recommended 51 hrs
This idle is quite enjoyable and even though I cannot recommend the game in its current form, I can say that I would recommend it later.

The current problem would be that most people wouldn't find too much satisfaction in its current look, seeing as it feels slow and at times clunky, nothing is explained, info is missing, and if you don't check the discord you will feel lost.

It takes about 3 days of playing to get to your first prestige, until then the gameplay loop is more or less about waiting it out.

The bigger problems is all the info missing though, like how relics won't tell you what is actually unlocked. How you can look around for a new feature that unlocked and have a hard time finding it. How there is no statistics screen telling you current money gained, mana/minute etc. you as a player is told there is a prestige system, but it seems to never unlock (need 100k platinum and it suddenly pops up). Upgrading workers and adding skills doesn't seem to be working correctly and a bunch of other stuff.

On the other hand, the game itself feels good, so as long as updates keep flowing, this will be quite an enjoyable grind eventually. I personally prefer socalled infinite idle games, this can hopefully be one of them.
13 found helpful Steam ↗
▲ Recommended 82 hrs
Terrible UI but if you can look past that, the game is great. It is a bit slow compared other idles but I don't see this as a bad thing.
3 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Comments

Loading comments…