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Sanguo's Ambition 4 :Three Kingdoms

Sanguo's Ambition 4 :Three Kingdoms

by Unknown

★ 75%
Price $8.49
Avg Players 4
Reviews 115
Released Feb 15, 2026
CompetitiveGrand StrategyImmersive SimIncremental
View on Steam ↗

Latest updates

3.28 Version Update Announcement [0.4.1]

775 days ago
Optimization Updates 1. New Addition: Module During each game, a random scholarly clan will be generated around the city. You can persuade them to support your faction and provide additional assistance, such as sending reinforcements, providing financial and food support, recommending military generals, and adjusting attributes. 2. New Addition: Module If the city has a supportive scholarly clan, food and grass trading can be conducted within the city to alleviate resource shortages during special times. 3. New Addition: Module Cultural points can be obtained through scholarly clans and the construction of special buildings called to develop cultural attributes. Culture can provide new attribute support for the faction. 4. New Addition: At the beginning of each game, all generals will be randomly assigned a trait, such as immunity to capture, immunity to death in battle, providing technological points for the faction, increasing personal attributes, etc., adding more variations to each game. 5. Addition of 51 New Military Generals These generals can only be recruited through recommendations from scholarly clans. 6. Addition of a New Scenario: The Battle of Guan Du in 200 AD. 7. Addition of a New Lobby Background. Balance Adjustments 1. In the 189 Scenario, the initial military generals of the neutral forces in the Jiangnan region have been increased by 3 orange-ranked generals.

0.3.2 Version Update Announcement

831 days ago
Update Content: Optimization 1. Open Diplomacy 2.0 version, open 1V1 mode of diplomacy content. Through diplomacy, you can show kindness to other forces, invite attacks, and declare ceasefire. 2. Added text chat function to custom rooms for convenient communication while waiting in the room. 3. Re-arranged the position of the "Menu" button to make it more prominent. 4. Optimized the button style of the avatar on the upper right of the king date to make it easier to conduct diplomatic negotiations by clicking on the avatar of the monarch. 5. Added right-click operation description text to the interface for easier operation of quickly deploying and recalling generals. 6. Added right-click operation description text to the interface for group organization to make it easier to familiarize with individual grouping and disbanding generals. 7. Optimized the logic of AI defense, now AI will not move generals to a city upon attack. 8. Optimized the logic of AI attack, now AI will find nearby cities to deploy troops from. Bug Fixes 1. Fixed a bug that may cause one's generals to have 0 soldiers stationed in allied cities (added an exception detection mechanism, if such a situation is detected, the abnormal general will automatically return to one's own city). 2. Special handling has been implemented for the prisoner interface to avoid it not popping up when concurrently used (how many times has this been fixed? I hope this time it has completely solved the problem). 3. Fixed MACOS not being able to use the Enter key to bring up the chat box. 4. Fixed issues with Jiangzhou and Brazil voice not correspondingly modified. 5. Fixed the issue of Yan Yan's troops being depicted as cavalry. 6. Fixed a bug that may cause generals' attributes to decrease after Huang Yueying's death. 7. Redesigned the logic of aura skills to avoid new bugs caused by similar skills like Huang Yueying's. Balance Adjustments 1. The copper coins required for building level 1 arrow towers have been reduced f...

Update Content for Version 2024.1.26

838 days ago
Update Content: Optimization-related Changes: 1.Opened Diplomacy Version 1.0, introducing diplomatic features for 2v2 and 4v4 modes. Through diplomacy, players can now request resources from allies and mark attack and defense routes. 2.Added a teammate chat function in-game, allowing for text chat in 2v2 and 4v4 modes. The chat box can be accessed using the Enter key, facilitating communication during battles. 3.Added a fullscreen mode option. For users with unconventional resolutions who are unable to switch from windowed mode back to fullscreen mode, they can now directly return to fullscreen mode through this setting. 4.Fixed a geographical error by swapping the locations of the Jiangzhou and Brazil cities. 5.Introduced a new Fortress Construction technology, comprehensively enhancing city defense capabilities. Originally planned as a separate system, considering the already significant amount of gameplay in the current version, it was decided to simplify the gameplay and operations, thus releasing it as a branch of technology. 6.Added a new policy: "Unbreakable." The number of technology points and copper coins consumed for researching Fortress Construction technology is reduced by half. 7.Added TIPS descriptions to the top right corner for faction comparisons. 8.Added TIPS descriptions to menu buttons. Bug Fixes: 1.Fixed a bug where allies stationed in a city affected by Decisive Battle radiation were not processed, causing units to become stuck in that city. 2.Fixed a bug where frequent city switching and troop replenishment could result in a prompt indicating full troop capacity despite no actual troop formation. 3.Implemented special handling for potential issues with the captive interface not popping up, ensuring it can always be accessed. 4.Fixed a bug that could potentially prevent the game from ending. 5.Attempted to optimize the lagging issues experienced in the later stages of the game on macOS. 6.Fixed a bug where clicking to observe a battle could ca...

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