Interesting game. Kinda reminds me of Increlution with its game loop - plan some actions, run out of hp/morale, start next round with bonuses to actions' speed. Except in this game you need to at least complete a single set of several actions to get an increase for the next run. The game doesn't have a negative feedback loop - the more you invest the faster it goes, sometimes doubling the bonuses (like leveling up an officer reduces the cost of the action and increases the speed of it basically affecting the action twice). Or you get an extra run duration at the end of the run and reduce the action cost at the same time and after a certain point also increase the speed of the actions. This results in a very fast exponential growth after a certain point. Devs are also pretty responsive, fixed an issue I had in less than 42 minutes and posted an update.
Starcremental
by Blazing Nebula
Media
About This Game
Take your captain, ship and crew as far as you can on your mission! An idle incremental game with a roguelite twist. Take Actions to complete Missions until your Morale falls so low that you experience a Mutiny. Re-spec and restart using the bonuses to Action Speed and Morale you have gained.
What players are saying
A great game with a great progression system. In this game progress begins slow and gets faster the longer you play. It is pretty short right now, but more than worth its's price.
Fun Incremental game. The mechanism is clever and keeps you busy enough to be hooked to the game but allows to advance without watching the game or without negative effect if you are not there to click when needed. The art and the music really fit, and the hints of stories related to each card are a nice touch. Suggested if you like a relaxing game
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