Back to rankings
LTA: Light-years! Thrusters! Action!

LTA: Light-years! Thrusters! Action!

by Cubic Pie · Published by Cubic Pie Live

Price N/A
Avg Players 0
Released Coming soon
ActionAction RoguelikeAdventureColony Sim
View on Steam ↗

Media

Video
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot

LTA blends roguelite space exploration with crew-driven storytelling, where you build relationships with your team while navigating procedurally-generated galactic adventures. Each run unfolds differently based on your crew's personalities and the choices you make, drawing inspiration from sandbox freedom and emergent narrative systems. Best suited for players who value character-driven experiences and replayability over linear progression.

About this game

Players, last 68 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

Latest updates

Update 0.10.18 — Crew Survival & Stress System

1 day ago
Crew Survival & StressReworked the mood and mental breakdown systems. Breakdowns now happen less frequently and are more closely tied to characters' surroundings and experiences.Rebalanced hunger: characters now take longer to die from starvation.Reduced the effects of toxicity: poisoned characters lose consciousness and health more slowly.Rot now dries out over time and eventually stops being toxic.Added a separate priority setting for recreation. Combat & Ship ImprovementsReduced weapon firing range by half.Weapon accuracy now depends more heavily on the character's skill.Reworked the ship status window with separate tabs for Systems, Weapons, and Propulsion. Improved asteroid belt visualization on the star system map.Planet map objects are now displayed as soon as the ship begins landing, rather than only after it has landed.Character Behavior & InventoryCharacters can now take food and clothing from item stacks without blocking each other.Fixed an issue where failed equipment attempts could leave a task that kept the item locked.Fixed an issue where characters could take quest items that were locked.Fixed an issue where direct orders could leave items locked.Added item tooltips to character inventory slots.Fixed the selection outline not being able to select characters who had fallen overboard.Fixed an issue where a character retrieved by the tractor beam would appear at the same location they had fallen from.Fixed an issue where unconscious characters would return to the spot where they lost consciousness after waking up.Interface & Map ImprovementsCamera movement on maps can now be controlled with the middle mouse button, consistent with other views.Fixed incorrect markers on the star system map.Improved item names and descriptions.Bug FixesFixed a tutorial issue that could prevent progress at the docking step.See you among the stars!

Update 0.10.17 — Stress Relief & Quality of Life

5 days ago
Stress ReliefAdded gaming tables for board and gambling games.Added items for board games and gambling games.Added cigarettes as another way for crew members to relieve stress.Trading ImprovementsAdded bulk buy and sell buttons.Added expanded item tooltips in the trading window.Added the ability to select which category of goods a trader offers.Interface & Quality of LifeClicking a task in the task manager now moves the camera to the relevant location.Oxygen, heat, toxicity, home area, and roof overlays have been moved to a separate Info → Filters section.Added a button to highlight electrical networks in the Filters section.The station docking interface now remains visible even when zoomed all the way in.Added a button to center the camera on the ship.Double-clicking an object now selects all visible objects of the same type.Added a Read All button to the messages window.Life Support ImprovementsReworked the oxygen generator: it now increases oxygen concentration throughout the entire room at once.Oxygen generators now also filter out toxicity.Bug FixesFixed an issue that could cause the game to freeze while loading a planet.Fixed an issue where landing a ship failed to update the terrain tiles beneath it, causing crew members to receive a dirt penalty while sleeping in beds inside the ship.Fixed an issue where characters continued researching after a project was completed.Fixed an issue where two characters could occupy the same research table simultaneously.Fixed an issue where the "Too bright to sleep" warning appeared inside a dark ship after landing.Fixed the camera rotation behavior at maximum zoom: it now rotates around the ship rather than the center of the screen.Fixed an issue where unread message notifications reappeared after being dismissed.Fixed an issue where clicking the tutorial window during its animation could leave it stuck.See you among the stars!

Update 0.10.16 — Work Priorities & New Items

8 days ago
Work Priorities & Crew BehaviorImproved task priorities to reduce conflicts and confusion during construction and crafting.Added a new Work window where you can set work priorities for each character individually.Added a task icon above the body of a character involved in a task.Added a global Strip command, so you no longer need to order characters to strip a target directly every time.Characters now automatically equip missing clothing when available.Characters periodically replenish their supplies of consumable items.New Items & ResourcesAdded the Torch.Added the Primitive Filter.Seeds and plant fibers are now edible.Tree resin can now be collected by chopping down trees.Added charcoal crafting at the campfire.Visual ImprovementsLocked doors now display a lock icon.See you among the stars!

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

Comments

Log in to leave a comment.

Loading comments…

Developer of this game? Add an IdleDB badge to your site