Idle Progress tasks you with accumulating resources through combat, fishing, and crafting to earn legendary items. However, the game suffers from opaque progression mechanics, inconsistent resource drops, and a confusing interface that obscures which items you own and how to use them, making early advancement frustratingly unclear even for patient idle game veterans.
About this game
Idle Progress - A free idle game where your task is to produce as many resources as possible, improve your weapons and armor for good attacks, create good fishing rods for a good catch and get legendary items by completing legendary quests.
What players are saying
▼ Not recommended0 hrs
Early progression feels bad. Only way to get scrap is fighting ever 300 secs, and its not guaranteed you get scrap, or any of the other desired materials. I lost 2 fights in a row to learn that it lowered my Game Skill from like just shy of 15 down to 3, setting back my progress by hours or more. Not a good design. Game needs a lot more development and testing.
No tutorial no tooltips and even if u figure it out the way u progress is not thought through iron ore (very early) vs scrap (u dont get at all at beginning) making any items for fishing or fighting seems not worth it and investment is way out of line.
1) To the programmer: this is all said in good-faith for improvement, please do pay heed; the UI is bad - there's no feedback (buttons aren't blocked or don't have visible click), buttons aren't recognizable, items are listed without being clear if they're present or where to use them, and the fight-prompt is broken (sometimes doesn't print the outcome, partially or at all). It's also not trivial that houses give you workers. You should have a system that reveals items and options gradually instead of throwing them all at the user at-once. EDIT: beginner materials never drop for fishing rod, and a more advanced rod can't be crafted even when the materials are gathered. Also, potions are wasted as you could have enough to level up 100 levels, but you're maxed for 1 at a time (while they're all consumed). EDIT: a couple of the mentioned bugs are fixed now
2) To the players: if you want to try the game, the option to maximize the window is within the game itself (in the cog button), you can't do it through the window's operations menu. And notice that the icons for Resources and Harvest are buttons! (necessary for immediate progression!)
The 1.2.5 update is here with many new stuff and pathces! What was added > Added new Item Exchanger 3000 > Now with Item Exchanger 3000 you can exchange items with certain rarities to get a different item from the same rarity. > Added Gift Codes that everyone can activate to get some cool rewards > Added new Green Hat that you can wear in Helmets > Green Hat - Currently it doesn't have any bonuses, but in the future it will have cool bonuses that will help you at the beginning of the game! > We now have our official Discord Server. > Added 7 new rarities for different items - Fire rarity - Nature rarity - Water rarity - Energy rarity - Fishing rarity - Attack rarity - Event/Special rarity > Added cool Snow Effect that adds some atmosphere to the boringness. Game changes > Fixed bug that caused mass spam in player-log file with zeroes that could eat up to 60 gb of space > Fixed screen bug that would strech everything > Changed Furnance interface. - Now it is much better looking and easier to use! > Fixed bug with legendary quests where you couldn't finish fishing/attack steps > Guide Notebook was updated > Fixed bug with christmas event that ends after new year. - Thanks everyone for your feedbacks. For any troubles & questions email me comdar16@gmail.com or make a post on Steam thread or Discord.
The 1.2 update is here with many new stuff and pathces! What was added > Added new Christmas Shop that is avaible from 10 December till 10 January - The items that can be bought are going to change every year > Added new currency "Christmas Candy" that is used to buy stuff in the Christmas Shop > Fixed the issue with furnance not working properly. - If it still won't work as it should, please contact me on my email or on the steam forums > Official steam deck support is now also here Game changes > The craft recipe of certain fishing rod was again changed and so it is not hard anymore to obtain your first rod. > Some minor UI fixes/changes happened > Some code optimization was also done - Thanks everyone for your feedbacks. For any troubles & questions email me comdar16@gmail.com or make a post on Steam thread.
Posts come from Steam's official announcements feed.