CapitalismCraft is a management clicker that puts you in the role of a cutthroat CEO hiring and firing workers to maximize profits. The game combines rapid clicking with workforce management decisions—hire managers to boost productivity, then terminate employees when they're no longer useful—wrapped in satirical humor that skewers corporate ruthlessness. It appeals to players who enjoy active clicker mechanics with a darkly comedic edge and a sharp commentary on workplace exploitation.
About this game
Welcome to the wonderful world of capitalism! Exploit your workers to earn money! Hire managers to crush their spirits and drive them harder, then fire them once you’ve achieved your ends! Be agile, ruthless, merciless, become the richest CEO in the world, winning in rapid clicker management!
What players are saying
▲ Recommended3 hrs
A compelling take on the clicker genre, much more engaging than you'd typically see. The tongue in cheek humor really ties the experience together.
A fun, active clicker game that draws a lot of parallels with the real world. Sad worker with low output? Fire'em. Sick worker about to die? Fire'em! New work laws make firing more expensive? Those evil Commies.
Greetings future job creators! Hope you've all been having a blast with CapitalismCraft! We've been paying close attention to player feedback and have some nice quality of life improvements for the game! Bug Fixes Fixed a bug where Senior Workers could be accessed after unlocking them, but without restarting the game. Fixed bug where a shadow could potentially stay after a furniture is destroyed by lightning. Fixed a bug where some crises may trigger before they’re unlocked. Fixed a bug where firing a worker with Severance would trigger a check for game loss conditions. Quality of Life Improvements Reduced the UI radius of Desk Workers, this was confusing and caused some players to think Desk Workers had to be spaced apart. Disabled Firing in parts of the tutorial when you’re required to hire a Middle Manager, this caused some players to get into a game state where it would potentially get very difficult to beat the tutorial. Made Tutorial Notification messages trigger faster. Added a check for if you can afford to pay severance before you fire a worker. Improved Grid Rendering Performance. Added an ability to speed through cutscenes by holding the mouse down. Added shadows to the Intro Cutscene. Balance Lowered the requirement to unlock HR to 250K (down from 300K). Lowered the requirement to unlock Upper Managers to 5 Middle Manager (down from 6). Lowered the requirement to unlock Consultants to 4 Union Members (down from 5). Lowered the requirement to unlock Senior Workers to 2 Consultants (down from 4). Miscellaneous Added several more achievements.
Greetings future job creators! Hope you've all been having a blast with CapitalismCraft! We've been paying close attention to player feedback and have some nice quality of life improvements for the game! Visuals {STEAM_CLAN_IMAGE}/44826301/6f40dd56b7e5af053ba5aa0664357c9cfa575f63.png All in-game objects (workers, furniture, etc.) now have a shadow UI/UX {STEAM_CLAN_IMAGE}/44826301/af0e7a21ade82e5287a70a505a175419081d03e0.png You can now click the hire worker button to cancel a hire The hire preview now has a green checkmark or a red X to show if the placement is valid to hire {STEAM_CLAN_IMAGE}/44826301/48a7d36328ebc6ae8492f92cc254892bd3e837aa.png You can now see your current experience bar in the Upgrades Menu Added tooltips to the Experience Bar and Upgrade Points in the Upgrade Menu to explain how it works You can now Undo your latest changes in the Upgrade Menu before you hit Accept These changes now make it so that CapitalismCraft will be fully playable via mouse only or touch screen. Minor Improvements Fixed a few cases where animations were framerate dependent, so they appeared laggy if played on a slower computer Fixed a few small strings that had spelling/grammar mistakes Fixed a bug where if a game ran for longer than 500 minutes, the game would crash Added sound effects for the buttons in the Upgrade Menu Added sound effects for the Experience Bar
Posts come from Steam's official announcements feed.