Meteora's Mystic Merge adapts the Suika merging formula with virtual streamer characters instead of fruit. Combine pairs to progress toward a final character while managing a drop-based physics puzzle, with a bonus scramble mechanic triggered by timed button presses. Solid for casual puzzle fans seeking an accessible, free experience with unlockables and competitive leaderboards.
About this game
Meteora's Mystic Merge is a puzzle game based on the famous Suika game but with abilities added on top. Instead of fruits it uses a variety of vtubers as assets. Combine two characters to slowly get to the final one.
What players are saying
▲ Recommended38 hrs
INK-CREDIBLE GAME
The new update added a lot of new things, there's a leaderboard and a lot of achievements. You can easily play this for hours since there's new characters to unlock too. Also cute art :)
Smaller update, mainly technical stuff like the websocket, check out the docs for that here: Github Docs of Websocket Full Changes: Leaderboard now allows scrolling, to view all placements (Slight update delay due to caching) Framerate can now be configured between 30 and 144 fps (Has to configured directly in Settings.json, Defaults to 60 FPS) Websocket Update Event Interval can now be configured. (Each X.Y seconds, directly in Settings.json, Defaults to each 1.0 seconds) Websocket Port can now be changed through advanced start options on steam (Or Command Line Arguments) with --port Websocket Loose Event now includes Orb Timings
Meteora's Mystic Merge now has an official speedrun.com board at: https://www.speedrun.com/Meteoras_Mystic_Merge Changes to the game: added an ingame timer, to time how long it takes for each orb and to be submitted to speedrun boards (this has to be enabled in the settings) performance and memory optimizations