A collection of five short, silly games, following in the footsteps of those cheap games you impulsively gift to a friend and then immediately forget about. Speaking of which, I think I found the perfect gift for anybody whose address you know...
What players are saying
▲ Recommended1 hrs
I got the answer wrong, and now my save is deleted. What an amazing and suprisingly relatable experience. 10/10
be warned if you buy, six muscular agents dressed in aggresively purple clothing will come to your front door in exactly 22 hours and beat you up, so buy it :3
HELLO ADDRESS KNOWERS!You can wishlist I KNOW YOUR ADDRESS 2 now!There's much to be done on the game (and on the store page itself... yeesh) but I'm happy that I can finally make this announcement!I plan to share bits of the game through videos and demos (yes, demos plural) but for more frequent updates on the game, follow its Steam page or join the Discord. The Discord's also a good place to check out if you want to ask any questions about the game.I hope I can share more shortly. Until next time!
Hello Address Knowers!Today marks the 1-year anniversary of I KNOW YOUR ADDRESS! I started this game as a joke for a video, but eventually expanded it into a Steam release. My main goal was to finish it and have it on Steam, but I also thought it'd be cool if I was able to sell 15-20 copies in a year.Well, it's been a year. We've sold over 300 copies. And so far most people seemed to enjoy it. I'm really thankful for everybody who took a chance on a game as unknown as this. (Bonus shout-out to the people that made fanart and the one who made a detailed walkthrough! Seeing people engage with my game like that really made my day.)If anything, all this made me wonder where I could go with my next game...Discord + Other Social MediaI want to share what I'm working on more. I decided a Discord is the best place this. I also plan to use other social media. I'm not sure if I'm allowed to link them here, but you can find them on the store page for I KNOW YOUR ADDRESS now (Screenshot below)!If you check out any of them, I suggest for it to be the Discord! You can choose what to be notified of instead of only seeing whatever is posted on each website.(I may update this list with more websites if I'm actively making stuff I can post)You can also find them at the bottom of any news post, such as this one:What Have I Been Working On?A lot of time has passed since I Know Your Address's release, so I'm going to cover a couple things some of you may be interested in:What's the future of IKYA? Will there be updates?Kind of? I want to somewhat move on from IKYA for a couple of reasons such as the engine being limited and the collection feeling solid as is.BUT. There are some things I want to add. So you can expect at least one content update. I don't know when it will come out. Probably alongside the "coming soon" page for my next game. After that, I may make some small updates but my focus will be on other things.What about a sequel then?I Know Your Address is pretty much the perfec...
HELLO ADRESS KNOWERS, Been a while, huh? This update is focused on various small changes and bug fixes, such as there now being an option to skip the intro, more visuals being added to the Extreme Fractions ending, and the shopkeeper being made less monotonous to click in Leonardo DeClickrio. A large content update is planned and I was going to publish these changes with the larger update, but I decided to do this instead so I could have it out before the Steam sale. I did this mostly since there's a bit of people having trouble with the intro, so I wanted to make it easier and allow people to skip so people didn't quit before getting to the rest of the game. On release of the next update, there will be several announcements relating to "Blinko Gamehouse," so check the announcements page when it's out... if you dare... Additionally, if you wish to play V1.0, you may do so by finding the game in your library-->right clicking and selecting properties-->clicking on the "betas" tab on the side of the pop up window-->selecting V1.0 under beta participation. Until next time. CHANGE NOTES: MINOR CHANGES & BUG FIXES: Title and Intro: Fixed a bug with the "Hide UI" button on the options menu where the lyrics would reappear after the song looped, even when the UI should be hidden. Made the platforming segment in the intro much easier Option now available to skip intro at the beginning of the game. If you use this option, you will be automatically put into the route of the game where you do not do the intro's platforming section. Text will now appear in the platforming section of the intro that lets the player know if they fall from a tall height, dying will bring them back to their last checkpoint. There is now a custom icon for the game window and application. I couldn't find out how to get this to work on release. Leonardo DeClickrio: Clicking the shopkeeper now makes him switch between 3 new expressions The clown horn sound effect that plays when the shopkeeper is clicked ...
Posts come from Steam's official announcements feed.