▼ Not recommended
0 hrs
4/10
Overhyped puzzle game with surprising mechanics.
What is it: A short puzzle game (almost 14 total levels). The purpose in each level is first figuring out what you're actually expected to do, and then figuring out the right steps to achieve that. There are actually only 6 unique levels, each in an easy and a hard version, and once you finish all 12 levels, the puzzle "comes alive" as the author says, which means that the level select itself becomes jumbled and jumpy and you have to reorder the levels before you can play them again. And there's also a hidden puzzle. The levels are kind of interesting, and maybe if I hadn't mastered all of Bart Bonte's color games, I would be surprised by some of them. But in this universe, I did master all of Bart Bonte's color games, so finishing the entire game took me less than 10 minutes.
Every level involves some kind of clicking on or around colored squared, figuring out what clicking on a square does, and figuring out the order in which to click. The goal is kind of obscure, so the game offers hints. Every level you finish awards you a heart, and you can gradually reveal the hint by spending up to 3 hearts. If you're having trouble figuring out where the hint is, know that actually spending hearts does something, it expands the level title into a full sentence. Does that sentence constitute a good hint? Maybe, it's usually a cryptic sounding thing that adds little more clarity than can be inferred just by guessing what is happening when clicking on the screen. The solution is either the obvious thing to do, or the exact opposite of the obvious thing to do.
So, a Bart Bonte game comes with 50 (or 100) unique levels, that usually have a clever solution, has 3 different good hints for each level, and is free! This has 6x2 levels, has cryptic hints that aren't free, costs a fortune, but it promises you immortality... To quote from the game description itself:
How hard is it: Trivial.
How long is it: Let's be generous and say it has 14 levels, for 10-20 minutes of playtime.
Level design: Meh.
Quality: Minimal. Other than a language select and a full screen toggle, no settings. No achievements. No dark mode. A couple of AI-generated pictures providing the "story" of the game.
Worth the price: Hell no.
Most positive aspect for me: Varied levels.
Most negative aspect for me: Unsatisfying levels.
Overhyped puzzle game with surprising mechanics.
What is it: A short puzzle game (almost 14 total levels). The purpose in each level is first figuring out what you're actually expected to do, and then figuring out the right steps to achieve that. There are actually only 6 unique levels, each in an easy and a hard version, and once you finish all 12 levels, the puzzle "comes alive" as the author says, which means that the level select itself becomes jumbled and jumpy and you have to reorder the levels before you can play them again. And there's also a hidden puzzle. The levels are kind of interesting, and maybe if I hadn't mastered all of Bart Bonte's color games, I would be surprised by some of them. But in this universe, I did master all of Bart Bonte's color games, so finishing the entire game took me less than 10 minutes.
Every level involves some kind of clicking on or around colored squared, figuring out what clicking on a square does, and figuring out the order in which to click. The goal is kind of obscure, so the game offers hints. Every level you finish awards you a heart, and you can gradually reveal the hint by spending up to 3 hearts. If you're having trouble figuring out where the hint is, know that actually spending hearts does something, it expands the level title into a full sentence. Does that sentence constitute a good hint? Maybe, it's usually a cryptic sounding thing that adds little more clarity than can be inferred just by guessing what is happening when clicking on the screen. The solution is either the obvious thing to do, or the exact opposite of the obvious thing to do.
So, a Bart Bonte game comes with 50 (or 100) unique levels, that usually have a clever solution, has 3 different good hints for each level, and is free! This has 6x2 levels, has cryptic hints that aren't free, costs a fortune, but it promises you immortality... To quote from the game description itself:
However, reality seems to be hinting to you: this is a scam...
How hard is it: Trivial.
How long is it: Let's be generous and say it has 14 levels, for 10-20 minutes of playtime.
Level design: Meh.
Quality: Minimal. Other than a language select and a full screen toggle, no settings. No achievements. No dark mode. A couple of AI-generated pictures providing the "story" of the game.
Worth the price: Hell no.
Most positive aspect for me: Varied levels.
Most negative aspect for me: Unsatisfying levels.
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