Puppy Park tasks you with managing a dog hotel where you feed, groom, and take animals on outings to earn their affection and build your reputation. The game emphasizes short daily play sessions and collecting dogs of different breeds. While the art and character designs have charm, players report significant technical issues, repetitive mechanics, and a slow progression pace that undermine the experience.
About this game
Run your very own Puppy Park — a tiny dog hotel for pups of every breed and personality! Feed them yummy snacks, pamper them with grooming, and embark on adventures. Earn their love, grow your reputation, and fill your hotel with wagging tails and happy barks! Play daily in bite-sized chunks!
Players, last 30 days
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Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended2 hrs
Puppy Park is a game that sets out to be a daily play game, intended to be played in short bursts like Nintendogs. Unfortunately, this is very much a game that relies on the surface level, and what you see is exactly what you're going to get. And I do mean that quite literally. Every screen you see on the store page is what you get in the game. There are no secrets, no hidden objects or dogs, it is exactly what it shows on the tin.
As it stands, despite the art being very cute and the general gameplay loop itself being close enough to Nintendogs to fill five to ten minutes a day, everything that you can get from this game, you can get from the trailer on the store page.
There are only nine types of dogs, a few types of toys that all have the same interactivity, and a couple kinds of food types. The unlock tree is huge and unappealing. All walking paths are exactly the same, with no alternate background art between areas. There is no individuality to any of the dogs after unlocking them the first time, and most of the achievements are completely broken regarding having different dogs visit to begin with, and while the developer seems to be actively implementing patches to fix bugs, it doesn't seem as though they reply directly to bug reports on the steam forums.
This game, at its core, is hauntingly empty. The first few days of gameplay especially, as the player isn't even given the resources to sufficiently feed or water the pups. Being a hotel game instead of a standard pet raiser, you don't get to name the dogs. Or decide which ones visit. Or anything more than struggling up some money and reputation to ty and keep the dogs relatively pleased enough to struggle up some more money to get the next round of dogs through.
I also feel that it's worth mentioning that when I purchased this game, it was listed at a full price of $7.99 with a discount of 30% (so purchase price would be $4.79) and has since dropped to a full price of $4.99. At its current state, I think it was a smart decision to lower the price, but I still feel as though its far too empty an experience to justify the price tag.
But hey, there's an idle desktop mode in case you want to accidentally play over the refund window.
sorry, but i don't recommend this game... i've played for about 30 minutes and already encountered 2 bugs. the first one, the game locked me out of doing anything during the tutorial. i couldn't click on anything on the UI because it told me "you can't do that during the tutorial" but there was nothing else for me to do except click on the dog and throw the ball. i had to restart my game to be able to do anything. and second, when feeding and watering my dog, the kibble and water is invisible/doesn't show up.
so, unfortunately, this game is too buggy for me to recommend. it's very cute and i like it and i think it has good potential but i shouldn't have experienced 2 annoying bugs like that in only 30 minutes of gameplay. they need to work on this game more before i would recommend people buy it.
People with the negative reviews need to learn how to read.
This is a game you spend, at most, 10-15 minutes a day on, as it goes by REAL TIME. Fun little game to pass the time on, I like letting them hang out at the bottom of my screen.
I recommend it if you enjoy a game you only need to play on for limited time. People complaining about buying it, boohoo, this game is cheap af, it's reasonably priced for the time you get on it.
Each dog visiting the park will have now have a "skill" meter - this will help them compete for the grand prize of the Expert Frisbee Competition! Each day you will have the opportunity to solve "rush hour" style puzzles for your dogs to increase their enrichment level. The German and Australian Shepherds have been added to the game as potential visitors, available to everyone by default. Also, a number of bug fixes have also been rolled out with this update!
Bug Fixes & QOL Improvements Supplies in the shop scale with the number of dogs currently visitingUnlocking an item in the upgrades tree will guarantee it being in the shop from the next day onwardsAdded a help animation when grabbing toysFixed a bug where dogs would overlap when chasing toysThe walking page shows dogs that have already been walked (green check mark)The grooming page shows the hair type of the dog (S / L)The next visiting dog will be a breed that you don't currently have visiting (unless you have all the ones you've unlocked)Added more achievements for collecting different breeds
Fixed players getting stuck on the initial tutorialFixed an issue where new dogs would not appearFixed incorrect date formatting for different regionsFixed food and water not displaying when pouring in the kitchenFixed currency and reputation formatting
Posts come from Steam's official announcements feed.