▼ Not recommended
2 hrs
I really wanted to avoid giving this game a negative review, but it's hard to recommend in it's current state.
- A lot of things just have no information whatsoever. So you don't understand what the point of many things are. This is not an issue with the game being complicated, but rather an issue of information transparency.
- It's very laggy for a 2D game, and heavy on system resources. I get around 20% CPU usage, and 2gb ram used with ALL the performance tweaks suggested by the developer and having the game minimized. So the "idle" function of the game is no better than having a bit miner running in the background. Dev says he is trying to fix this but said it's hard cause of the game engine he's using. I didn't get what he meant until I looked at the game files, it's a Gamemaker MZ game, which is basically an incredibly bloated and heavy game engine that runs in packaged browser. His hands actually are quite tied here.
- First game is just better. More coherent and cohesive UI and graphics. Systems made more sense and were more enjoyable. The gatcha was better (characters actually had rarity, and had a point to them outside of just how they look). Most importantly the combat was way more fun to watch in Auto (first game was real time top down action). The army system was actually quite good. The skill system was nice, etc.
- This game just takes the first game, has a slightly better translation, better tutorial, makes it more polished/modern looking, adds a story, and adds a bunch of effects but at the expense of the above issues. Which is really unfortunate. Depending on what things you value here, this game can be considered a sidegrade at most.
- The character art is way better in this one. So if the waifu collecting/dating sim mechanics were what you valued most you might like this game more.
I loved the first game so I was really looking forward to this one, but all this game did was want to go back and play the first one. There is workshop, but it isnt real mod support since you have to go into the game files copy and paste the workshop files over still. First game was also like this. I personally don't mind this, the bigger issue is the lack of an English community and mods. First game ahd the same issue. Dev talks a lot about the changes being due to moving to newer technologies, I think he should have just stuck to the old stuff in that case. The first game was really good, just needed some polish and extra content.
- A lot of things just have no information whatsoever. So you don't understand what the point of many things are. This is not an issue with the game being complicated, but rather an issue of information transparency.
- It's very laggy for a 2D game, and heavy on system resources. I get around 20% CPU usage, and 2gb ram used with ALL the performance tweaks suggested by the developer and having the game minimized. So the "idle" function of the game is no better than having a bit miner running in the background. Dev says he is trying to fix this but said it's hard cause of the game engine he's using. I didn't get what he meant until I looked at the game files, it's a Gamemaker MZ game, which is basically an incredibly bloated and heavy game engine that runs in packaged browser. His hands actually are quite tied here.
- First game is just better. More coherent and cohesive UI and graphics. Systems made more sense and were more enjoyable. The gatcha was better (characters actually had rarity, and had a point to them outside of just how they look). Most importantly the combat was way more fun to watch in Auto (first game was real time top down action). The army system was actually quite good. The skill system was nice, etc.
- This game just takes the first game, has a slightly better translation, better tutorial, makes it more polished/modern looking, adds a story, and adds a bunch of effects but at the expense of the above issues. Which is really unfortunate. Depending on what things you value here, this game can be considered a sidegrade at most.
- The character art is way better in this one. So if the waifu collecting/dating sim mechanics were what you valued most you might like this game more.
I loved the first game so I was really looking forward to this one, but all this game did was want to go back and play the first one. There is workshop, but it isnt real mod support since you have to go into the game files copy and paste the workshop files over still. First game was also like this. I personally don't mind this, the bigger issue is the lack of an English community and mods. First game ahd the same issue. Dev talks a lot about the changes being due to moving to newer technologies, I think he should have just stuck to the old stuff in that case. The first game was really good, just needed some polish and extra content.
43 found helpful
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