Gothic Clicker layers mining, crafting, and combat upgrades into an action RPG structure where progression relies heavily on currency shop purchases. The game offers a prestige-style rebirth mechanic to increase power, but lacks offline progression and gates advancement behind paywalls that frustrated players find tedious without spending. Those seeking a traditionally priced idle game with meaningful late-game content should look elsewhere.
About this game
Gothic Clicker is a ARPG clicker with an emphasis on combat. Hunt and mine for ore, draw your sword and pray to the gods! Develop combat skills and crafts, upgrade weapons and gain gold. Perform harsh rites of rebirth to become stronger and fight ancient evil.
Players, last 70 days
Peak 95 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended20 hrs
This is the sort of game that absolutely ruined mobile gaming.
Steam is going to get overrun with IAP microtransaction garbage if they don't put a stop to it sooner rather than later.
not a fan of pay-walled content at all. would rather this game be sold to me and allow me to actually play to unlock things instead of time gating ♥♥♥♥ to incentivize purchase of currency packs
Graphically, it looks good, and the perk tree isn't bad either.
But, I've played a lot of idle games, and this one doesn't stand out from the rest. There's no offline progression, and the grind is very slow and tedious. You struggle and crawl through the levels like a snail, and after level 10 and the seal, the fun is over. Of course, it's much, much faster if you use the shop; no, I don't want to do that.
Added the Skeletron - a demonic mechanism made of chaos bones, skulls of the Lost Ones, minotaur horns and cyclops eyes, brought to life by mercury.Only players who have reached island 25 can unlock the Skeletron. Grog will help you.Feuds now appear 3 at a time, so you can choose one that matches your strength. Only 1 of the 3 can be played.Fixed a bug where the captain could fail to appear in zone 60 of a feud.Improved enemy and ally behavior so they no longer pile up at the start and end of a zone.Adjusted auto-drinking of ambrosia.
To reduce freezes, auto-save has been removed when closing certain windows in the game.The amount of loot on screen is now strictly limited.The auto-build algorithm has been optimized.Fixed a bug with the timer freezing for certain potions.Removed the arrow splitting cascade when combining and .Changed the effect of the potion.Changed the effect of the perk from level 7.The and toggles are now available in the advanced options.