▲ Recommended
23 hrs
Painting-by-number meets minesweeper.
What I like:
+ The mouse controls work very well once you learn them.
+ Relaxing game
+ Having up to 4 colors adds an interesting layer to the "logic" puzzle of minesweeper
+ Drawing pictures helps a bit to counter the inherent problem of 'having to guess' that sometimes happen in minesweeper since you can 'guess' along the picture.
+ While the game seemed a bit expensive at first, I think the value is fair considering the amount of puzzles included.
+ Looking forward to seeing the completed museum !
What I don't like:
- The 'perfect' picture system feels out of place considering the 'cozy' theme, especially when you are forced to guess a color. This does not matter for small pictures but it's kinda frustrating to have to start over 30 minutes into a drawing.
- The choice of pictures are all over the place theme-wise. One second you are drawing a 'slime', the next a 'planetary rover'. This mitigates the advantage of drawing a picture since most of the time you don't really understand what you are drawing until the very end. Knowing the 'name' of the picture in advance would really help mitigate this.
- The 'classic mode' has all the problems of regular minesweeper with none of the advantages of drawing an actual picture.
- The 'custom mode' lacks features/tools to help convert an image into a puzzle. It will take 'software developer' level knowledge to make it work automatically and the alternative is the equivalent of completing a puzzle in reverse in a drawing tool, which kinda kills the idea of doing the puzzle in the first place. I would have preferred a tool to import an actual picture, followed by a 'cropping / resizing' of the area to keep for the puzzle + an algorithm to keep only the lines.
- Would have liked having more music tracks
Technical points:
- The game menus do not support my widescreen monitor in fullscreen 3444x1440 (21:9 aspect ratio). I have to play the game in 'windowed' mode to compensate.
- It's not very clear that clicking 'Main Menu' in the middle of a puzzle will save that puzzle.
+ Game works fine under Nobara Linux using Proton compatibility.
+ No crash or performance slowdown.
I'm having fun so far. Good job 'fallshad' :)
What I like:
+ The mouse controls work very well once you learn them.
+ Relaxing game
+ Having up to 4 colors adds an interesting layer to the "logic" puzzle of minesweeper
+ Drawing pictures helps a bit to counter the inherent problem of 'having to guess' that sometimes happen in minesweeper since you can 'guess' along the picture.
+ While the game seemed a bit expensive at first, I think the value is fair considering the amount of puzzles included.
+ Looking forward to seeing the completed museum !
What I don't like:
- The 'perfect' picture system feels out of place considering the 'cozy' theme, especially when you are forced to guess a color. This does not matter for small pictures but it's kinda frustrating to have to start over 30 minutes into a drawing.
- The choice of pictures are all over the place theme-wise. One second you are drawing a 'slime', the next a 'planetary rover'. This mitigates the advantage of drawing a picture since most of the time you don't really understand what you are drawing until the very end. Knowing the 'name' of the picture in advance would really help mitigate this.
- The 'classic mode' has all the problems of regular minesweeper with none of the advantages of drawing an actual picture.
- The 'custom mode' lacks features/tools to help convert an image into a puzzle. It will take 'software developer' level knowledge to make it work automatically and the alternative is the equivalent of completing a puzzle in reverse in a drawing tool, which kinda kills the idea of doing the puzzle in the first place. I would have preferred a tool to import an actual picture, followed by a 'cropping / resizing' of the area to keep for the puzzle + an algorithm to keep only the lines.
- Would have liked having more music tracks
Technical points:
- The game menus do not support my widescreen monitor in fullscreen 3444x1440 (21:9 aspect ratio). I have to play the game in 'windowed' mode to compensate.
- It's not very clear that clicking 'Main Menu' in the middle of a puzzle will save that puzzle.
+ Game works fine under Nobara Linux using Proton compatibility.
+ No crash or performance slowdown.
I'm having fun so far. Good job 'fallshad' :)
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