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Backrooms Lost Runners

Backrooms Lost Runners

by Unknown

Price N/A
Avg Players 0
Released Q2 2026
ActionAdventureIdlerIndie
View on Steam ↗

Latest updates

Backrooms Lost Runners DEV-BLOG №1

20 days ago
Backrooms Lost Runners Has Become Bigger, Deeper, and More DangerousGreetings, researchers and runners of Backrooms Lost Runners.We want to share how the game is shaping up as we approach release.Backrooms Lost Runners is currently in its pre-release stage, and during development the project has become much larger, deeper, and more насыщенным than before. We did not simply expand the demo - we seriously reworked the core of the game, added new content, strengthened the atmosphere, updated the structure of the levels, and made the overall experience much more varied.Here is what awaits you in the full version:an expanded Level 0a new Level 1 - “Habitable Zone”Epsilon Campa crafting systema fully reworked and improved combat systemnew enemy AInew enemies, including Smiler, Bacteria, and one more secret enemyquests and quest itemsnew story progression with unexpected twistsa new boss fightfully updated and optimized demo locationsweapons and armor with unique effectsmore RPG elements, events, and gameplay varietyWe also want to highlight that the game has become stronger not only in terms of content, but also in the structure of exploration itself.Backrooms Lost Runners now introduces metroidvania-inspired elements: new paths, returning to previously explored areas, gradually unlocking access to new opportunities, and a stronger sense of a connected world. This makes exploring the Backrooms far more engaging and gives the experience the feeling of a real journey rather than just a straight line forward.We have also heavily reworked the combat system.Battles are now more dynamic, weapons feel better to use, and armor and gear now have a real impact on your playstyle. You will not simply collect items - you will need to build around your own survival strategy, combine effects, craft the right equipment, and adapt to new threats.There is also one important thing we want to be honest about.The full camp progression system will not make it into the release version in the ex...

Thank you! Peak of 954 players on January 10

120 days ago
Hi, Runners.Thank you to everyone who jumped into Backrooms: Lost Runners - you gave us an incredible gift: on January 10, we reached a peak concurrent player count of 954.We’re truly grateful for your interest, your feedback, and your support. It means a lot to the team and helps us make the game stronger.Below are two screenshots that give a small glimpse of what’s coming next:There’s a lot more content ahead - we’re saving the juiciest parts for the game itself, so you can experience them firsthand instead of reading about them in posts.Thank you for being with us. See you in the Backrooms.

Demo updated: Localization Update + Improved Climbing

195 days ago
What’s New in This Update We have expanded localization support and improved several gameplay elements to make the experience more comfortable and intuitive for everyone. Supported Languages • Chinese (Simplified) • Chinese (Traditional) • Czech • English • French • German • Italian • Japanese • Korean • Polish • Portuguese (Brazil) • Russian • Spanish • Spanish (Latin America) • Turkish • Ukrainian • Vietnamese If you notice any translation errors or text display issues, please send a report using the built-in bug reporter by pressing F1. Your feedback helps us improve localization quality faster. Other Improvements • Updated climbing mechanic You can now climb even with zero stamina, though stamina will still be consumed when available. • Reworked ledge-grabbing input Hold the Spacebar to grab the edge and pull yourself up. • Translation fixes Various incorrect or awkward phrases have been corrected across multiple languages. • Reduced hint widget noise UI hints are now less intrusive and easier to read.

Posts come from Steam's official announcements feed.

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