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Ostrom

Ostrom

by Unknown

Price $12.99
Avg Players 0
Reviews 1
Released Dec 19, 2024
3DAtmosphericEarly AccessFPS
View on Steam ↗

Latest updates

Major update

85 days ago
Major update!Most things got updated or completely reworked, lots of new things added, here are the most interesting ones:Realistic penetration system and ammo/shrapnel behaviorRealistic Armor and modul systemMore immersive gameplayBetter gun handling, defender AIUpdated vehicle behaviorTower defence like gameplay with multiple bunkers per levelNew, better looking levelsCustom weatherQOL improvementsWhat next?More guns, more vehicles and ammos, and for now, updating and fixing existing systems.As always, if you have any feedback, feel free to share it!Have fun!

Major update incoming!

217 days ago
Major update incoming!Most things got updated or completely reworked, lots of new things added, but lets focus on the most interesting ones:Realistic penetration systemRealistic Armor systemBetter gun handling, defender AITower defence like gameplay with multiple bunkers per levelNew, better looking levelsCustom weatherVarious optimizationsIn more detail: Penetration system:Now has more realistic penetration, shrapnel and modul damage! Various levels of penetration, and different ammo types cause completely different outcomes. For example: A simple AP shell can easily penetrate light armour, generating small amounts of high velocity shrapnel, that can easily penetrate and damage modules, or armor. The same shell penetrating heavy armor generates more but less deadly shrapnel. APHE shells can penetrate less than AP, but will do lot more damage if it manages to do so: It can explode on armor, modules, or over a distance after penetrating armor. The explosion creates deadly shrapnel that will cover every direction, often easily one-shotting anything.Armor:Vehicles now have a more versatile armor mechanic:Apart from regular armor, it can act as:Armor skirtSpaced armorInternal armorDestructible armorThis gives more interesting options in designing new vehicles. Guns and gameplay:Guns have been reworked to be easier to handle, and work more reliably. They also got updated for better effects, and better auto loading experience. Chosing starting gun before play got removed, players now can buy gun figures after entering the level, place it in any bunker location on the map. Once placed in the bunker the player is in, on the wave start it will spawn, and can be used normally. If it was placed in a different bunker than the player, the new defender AI will take over it, and fight on its own.Levels:More detailed, longer levels, with better effects. I will let the images talk for themselves :DWhat next?Things did not always went as smoothly as expected, but I hope this update w...

Posts come from Steam's official announcements feed.

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